Android Police

Articles Tagged:

webxr

5

Chrome Beta 79 enables WebXR API by default, opening door to more web-based AR/VR experiences

Chrome 78 has rolled out to all platforms, which means it's time for Chrome 79 to hit the Beta Channel. This update is definitely smaller in scope than the last few releases, but there are still a few interesting additions — especially if you're interested in VR/AR.

Read More
5

Google Chrome now available on Daydream VR

Chrome has been able to view web VR content for some time now, but there has always been one problem - you couldn't launch Chrome from the Daydream launcher. In other words, you had to navigate to the desired page on your phone, then put your phone in a VR headset. That's not a great experience, and it leaves out standalone Daydream headsets (like the Lenovo Mirage Solo) entirely.

Read More
38

Chrome 67 brings Progressive Web Apps to the desktop, adds experimental WebXR API for VR/AR content, and more [APK Download]

Almost a full month after the beta version was released, Chrome 67 is now available on Android and desktop platforms. This version includes the long-awaited desktop Progressive Web App support, as well as a new experimental tab switcher and several new APIs for developers.

Read More
14

Chrome 67 Beta includes WebXR API for VR/AR content, experimental tab switcher, and more [APK Download]

Chrome 67 Beta is now available for Android, about two weeks after the stable release of Chrome 66. The main attraction in this version is WebXR, the upgraded WebVR API that supports augmented reality content. There's also a new tab switcher UI hidden behind a flag, and some other minor improvements.

Read More
1

WebVR is now 'WebXR Device API', supports augmented reality

The first version of WebVR was announced in early 2016, with both Firefox and Chrome being early supporters. The idea was to bring virtual reality content to the web, with support for all headsets, from Google Cardboard to the high-end Oculus Rift and HTC Vive. The standard continued to evolve for about a year, and Google loved to show if off. But in September of last year in an AMA, the Chrome team said the WebVR API was being reworked to, "support a wider variety of devices."

Read More