Vulkan is one of the most popular graphics APIs, with cross-platform support, low-level hardware access, and no royalties. Android has allowed games to use Vulkan for years, and Google's new Stadia platform requires all games to use the API. Khronos Group (not to be confused with the Klingon homeworld), the organization responsible for developing Vulkan, has announced a new version that promises to make games even more efficient.

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