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Articles Tagged:

VR

8

Google is preparing Daydream 2.0, Chrome VR, and new tools for virtual/augmented reality developers

Google is preparing Daydream 2.0, Chrome VR, and new tools for virtual/augmented reality developers

In all of the hubbub of yesterday's I/O keynote, Google took some time to mention a few changes and additions coming to Daydream and Tango, its virtual and augmented reality platforms respectively. While we got some interesting news about Standalone and WorldSense, Google has revealed more information about what we can expect from the future of VR/AR.

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4

Google's education app Expeditions is getting a new AR mode

Google's education app Expeditions is getting a new AR mode

At I/O two years ago, Google introduced Expeditions, an educational tool allowing teachers to take their classes on virtual reality field trips, and it's since been experienced by more than 2 million students around the world. It could be used with an inexpensive viewer such as Google Cardboard to tour a variety of virtual spaces, such as Antarctica or the International Space Station. During this year's I/O keynote, Google's VP of Virtual Reality Clay Bavor announced a new feature for the app — it now includes an AR mode.

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10

Daydream comes to the Galaxy S8 this summer, a future LG phone later this year

Daydream comes to the Galaxy S8 this summer, a future LG phone later this year

Samsung launched the Galaxy S8 with support for the Gear VR (obviously), but Google's VR platform got the cold shoulder. The GS8 could have had both if Samsung wanted, and Samsung and Google have apparently come to an understanding. Yes, Daydream is coming to the Galaxy S8 and S8 Plus.

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9

Google announces Daydream standalone VR headsets with beacon-free position tracking, HTC Vive and Lenovo onboard

Google announces Daydream standalone VR headsets with beacon-free position tracking, HTC Vive and Lenovo onboard

VR has slowed in both improvements and public excitement recently. But that hasn't stopped Google from bettering its Daydream platform, its take on so-called "smartphone VR." Like Samsung's version, Daydream requires a phone to operate. As cool as this was, it led to some issues, notably battery life and heat. During this year's I/O keynote, Google announced the Standalone VR headsets that were rumored yesterday. As the name suggests, these devices won't require a phone to operate.

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2

Google releases new Daydream sensory demo, Audio Factory

Google releases new Daydream sensory demo, Audio Factory

A new app named Audio Factory for Daydream VR devices has just been released by Google. It appears to be a demonstration meant to show off their new spatial audio engine for future Daydream products. Perhaps we might have some more news about it at I/O, but for now, it's just a way to check out Google's latest audio VR tech in what looks to be a nifty way.

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7

Google trademarks "WorldSense," possibly related to new standalone VR headset

Google trademarks "WorldSense," possibly related to new standalone VR headset

Yesterday it was reported that Google could be planning to release a standalone VR headset at I/O this week, and now we may have further evidence in the form of a trademark filing at the United States Patent and Trademark Office. Google has registered the term "WORLDSENSE," which we presume will be styled as either WorldSense or Worldsense. The filing, from 9th May 2017, states that it relates to computer hardware, computer software, and virtual reality headsets.

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43

Google rumored to announce standalone VR headset at I/O 2017

Google rumored to announce standalone VR headset at I/O 2017

At last year's I/O, Google dipped its toe into the virtual reality waters by announcing Daydream (above). Like Gear VR before it, Daydream requires a phone to be inserted into a headset to operate. However, Variety is reporting that Google is set to unveil a VR headset that is completely standalone—no phone required.

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8

[Very Real] ZeniMax sets its VR litigating sights on Samsung

[Very Real] ZeniMax sets its VR litigating sights on Samsung

The tale of ZeniMax vs. The World of VR is developing into a modern-day saga of Homeric proportions with each new filing. Although Oculus/Facebook was found innocent of ZeniMax's previous accusations, it did end up having to cough up around $500 million as a result of NDA violations, copyright infringements, and for lying about a few things. Even so, it seemed as if the general dance was winding down and all the monsters short of the inevitable appeals had been slain. But the Hydra's heads are many, and ZeniMax is back with a new target: Samsung.

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13

Owlchemy Labs, makers of Job Simulator and Rick and Morty: Virtual Rick-ality, joins Google

Owlchemy Labs, makers of Job Simulator and Rick and Morty: Virtual Rick-ality, joins Google

Google and Owlchemy Labs are ready to get schwifty together, as the one has now eaten the other like so many Pac-Man dots on the field of VR games. Both companies made their coordinated announcements earlier today. Google has been expanding their VR efforts pretty aggressively recently, so it's not too surprising. Although Owlchemy has produced Android games in the past, as of yet none of their VR works have been for the platform.

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13

Ubisoft brings Hungry Shark VR to Daydream

Ubisoft brings Hungry Shark VR to Daydream

If your worst nightmare is facing a shark while being helpless at sea then swimming as fast as you can only to be eaten by it, then you might be getting a bit of reverse revenge with this new VR game on Daydream. Or maybe your fears will get more solidified. But what's for sure is that you will be able to experience it all in a more immersive way than any movie scene.

In Hungry Shark, you play as the shark. That's right, you're the good guy here and you have to fight those terrifying jellyfish and nasty human divers. There are three different mission types like eating as much as you can, racing, and rescuing your shark friends, and they all take place in a 360-degree huge underwater setting where you're free to move, explore, and hunt.

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