When Stadia launched last year, it was a cool idea in theory that felt a bit lacking in practice. Seemingly simple things like using the Stadia controller wirelessly with phones, or plugging in USB-C headsets, weren't supported at first. Luckily, Google is working on addressing these issues with its cloud gaming service; the controller started working with phones and laptops earlier this summer, and now it looks like USB-C headsets are usable as well. Read More
USB-C was supposed to be this savior of all ports, a be-all-end-all of sorts, but so far, I'm honestly lost with the acronyms. USB-C, 3.0 and 3.1 and 3.2, USB-C PD, VESA DisplayPort Alternate Mode, USB SuperSpeed+, and so on... It's becoming increasingly impossible to tell what each one means and what you need to have on your device to make sure it supports fast charging, fast data transfers, external displays, and audio playback.
Here's one more for you to worry about: Digital Audio. If you want your Pixel 2 or Pixel 2 XL to play music on your third-party USB-C headphones, you need to make sure those support digital audio. Read More