Just look at it. Do you see those artful lines? Those graceful curves? This, my friends, is what you get when you don't set out to create just another boring-old utilitarian enterprise tablet for soulless purchasing departments — this is what happens when you put design on a pedestal and refuse to settle for less. Meet the Panasonic Toughbook FZ-L1.
The Google Glass team knows that if you're thinking about mounting a computer on your face, you should do it with some style. Today, Google and the Luxottica Group announced a partnership that will see the two companies working together to design stylish and comfortable frames to pair with Google Glass. This follows the the Glass team's own Titanium line of frames launched back in January.
The Luxottica Group owns, manufactures, and distributes famous brands such as Oakley, Ray-Ban, and Persol. The company is also responsible for manufacturing frames for several top designers like DKNY, Versace, Prada, Dolce & Gabbana, and many others.
I'm going to be honest here: after watching the launch trailer for Rymdkapsel twice, I still had no idea what it was about. The description says they you're trying to build a space station, but if that's the case, it must be one designed by Piet Mondrian.
The game is meant to appeal to real-time strategy players who like the base-building aspect of the genre, but prefer to avoid all that cumbersome combat. Which I suppose makes this something like Sim City. But for all its identity and pronunciation problems, Rymdkapsel is getting rave reviews after its debut on Playstation Mobile a couple of months ago.
Popular cloud syncing and sharing app SugarSync, which promises to give you "all of your data at your fingertips," got a major update today – its first since July 20th, 2012.
Probably the most obvious change is to the app's interface. In the 4.0 update, SugarSync has been totally redesigned to bring it closer to its desktop and web counterparts, adding – among other things – a new gallery with larger thumbnails, thumbnail support for common video formats, and some holo-esque elements.
Besides its visual overhaul, the app has several handy new features. Among them are cloud search (which lets users search across all their computers), the ability to sync folders from your SD card, and some under-the-hood performance/battery life enhancements.
ESPN hasn't exactly been the poster child for great app design in the past. While the company has made several Android apps, many of them have looked rather atrocious and a bit too iOS-y. ESPN, however, has re-launched its ESPN Radio app. The old app appears to have been made by independent company Airkast, while the new app has been brought in-house. And, apparently, ESPN's house does a fine job of making an app. Just take a look:
The old ESPN Radio app
And the shiny new one
The new app adheres much more closely to Google's app guidelines and looks much better for it.
You are Cthulhu. Feels good, doesn't it, being an ancient Elder God? Well, I've got some bad news for you. Your powers have been stolen. Don't ask me how the mighty Cthulhu lost his powers, but he did. Now, it's up to you to get them back by becoming a hero and saving the world...so you can destroy it later.
Cthulhu Saves The World is styled like an old SNES, 16-bit RPG, and it's every bit as charming as Chrono Trigger or Final Fantasy. The game was originally released on XBLA and Steam, but now it's available for Android, and slightly cheaper at that.
"Android has always put you in control when it comes to staying notified and connected. Now you can take action directly from the notifications shade," says Android's updated "What's New" page. Indeed, today's Jelly Bean announcement saw a number of improvements to the already handy notification system we've come to know and love in previous iterations of Android. Not only can the new notifications system display larger, richer notifications, developers can create actionable notification with interactive controls for telephony, music, and more.
With a new and improved Notification Builder, apps can create notifications with a height of up to 256dp.
Machinarium puts players in a "world of robots," requiring quick wit to solve puzzles, work through challenges, and complete various mini-games to help the protagonist Josef save his robotic girlfriend in the city.
If you're wondering why the game looks visually amazing, it's because the graphics are completely hand-drawn. The artistic style of Machinarium is undoubtedly impressive, and adds a ton to the overall experience.
Besides amazing, thoughtful graphics, Machinarium features "an award winning and original soundtrack," ensuring great gameplay without even taking into consideration the various brain-teasing puzzles you'll need to solve to progress through the game.
Sometimes, we don't want complex games. Sometimes, adding new rules or features to existing genres is a bit overwhelming. Pix'n Love Rush is, in contrast to many games that come out these days, very simple. You're in a side-scrolling platformer world and your goal is to run around collecting things sans dying. Simple enough, right? The game has a colorful retro aesthetic and easy gameplay.
The game has 4 play modes that offer different challenges, but the general idea remains the same. The on-screen controls are as good as on-screen controls can get (which is to say, okay, but not great).
Android, as a platform, has an advantage in that apps designed for phones scale to tablets dynamically, so many are functional without a proper tablet interface. The disadvantage? Some developers take their sweet time making said tablet interfaces. Twitter, for example, is still a giant, stretched-out version of the phone app. Enter Plume, an app that sticks much more closely to the ICS design style guide.
While adhering to the style guide may not always be enough to make an app great, Plume provides a highly-customizable UI that makes use of the best parts of Android's new design elements.