When we first saw ShadowGun back in May, we were immediately struck by what was at the time a platform demonstration for NVIDIA's Kal-El quad mobile processor. Character textures were the best we'd seen on any Android game, and the environments looked rich and well-crafted.
Now the developer, MadFinger games, has given us (and a number of other sites - no one has the full version yet, and I mean no one) a pre-release version of the game to try out - optimized for Tegra 2 processors (a Kal-El optimized version will be released later). Read More
Unity3D has paved the road for some seriously stunning mobile games, and as smartphones and tablets continue to become more powerful, 3D shooters and other graphics-intensive apps will finally begin to reach their full potential.
A perfect example of this is MadFinger's latest project: Shadowgun, which we last saw in May. The OTS (over-the-shoulder) shooter puts you in the shoes of John Slade, an assassin hired to surreptitiously sneak into Dr. Read More
Android has really grown quickly in the realm of mobile gaming, especially with the influx of Tegra 2 phones and tablets. Keeping that momentum going, Madfinger (creator of Samurai 2) is currently working a new game optimized for Tegra devices called SHADOWGUN. There will be two version of this game - one for Tegra 2 devices, and one that takes advantage of NVIDIA's next-gen Tegra 3 processor, the quad-core Kal-El.
Update: Now with video (thanks, Nick!). Read More