Aviary, developer of a bounty of online creative tools, has just announced its latest venture into the iOS and Android mobile platforms: a new SDK that allows developers to embed Aviary's advanced photo editing tools into their apps. The SDK allows the developer to choose which editing features to include, and takes "just minutes to implement."
Some of the editing features the SDK offers include:
Crop, Flip, Rotate
Sharpen and Blur
Teeth Whitening and Blemish Removal
Adjust Colors and Saturation
Adjust Brightness and Contrast
Other options such as text, stickers, drawing, and a meme generator are also present.
Remember back in May of last year when we reported on the AR.Drone at Google I/O? The Drone is no doubt an impressive gadget, and even more impressive is the fact that it can be controlled via an app for your Android handset.
The makers of the AR.Drone have finally released the Drone's controller app to the market (for free), simultaneously with a special SDK allowing users to "create new applications dedicated to the AR.Drone on the Android platform."
The app connects to the quadricopter via Wi-Fi and allows complete control of the peripheral right from the screen of your device.
The HTC dev site, HTCDev.com, announced in early June, opened its doors a few minutes ago to welcome developers from all over the globe into the wonderful world of what HTC is calling OpenSense. OpenSense is a collection of APIs, which currently includes Stereoscopic 3D, Pen, and Common Controls. Developers can download the OpenSense SDK, and view sample code together with handy API docs.
In addition to the OpenSense framework, HTCDev.com is also a new home for all HTC kernel source and ROM update downloads, various FAQs, and, probably the most interesting bit - the Bootloader Unlock tool (coming soon).
Following the Android 3.2 update that began rolling out to Wi-Fi Xoom models a few days ago, Google has now released the Android 3.2 SDK into the wild, adding a number of new features whilst bumping the API level from 12 to 13 following the introduction of some API changes.
The most noticeable changes to Honeycomb in this update include:
Optimizations for a wider range of tablets
Compatibility zoom for fixed size apps, which provides a pixel-scaled alternative to the standard UI stretching for apps that are not designed to run on larger screen sizes
Media sync from SD cards, allowing users to load media directly from an SD card to applications which use them
The new platform can be downloading using the Android SDK Manager, so if you're a developer then get going!
In another step toward becoming one of the most dev-friendly Android manufacturers, HTC today launched HTCdev.com, a website "dedicated to providing you with the tools, advice, and community you need to pursue the possibilities."
The vast majority of the site's content has to do with the OpenSense SDK, which should be launching... sometime in the future (though you can sign up for emails about it now). HTC doesn't go into details about what it does, stating only that it will allow developers to write applications better integrated into Sense UI.
Google didn't leave us waiting long for the Android 3.1 SDK; hot on the heels of this morning's unveiling, the software development kit for the latest version of Honeycomb has landed. With it comes a boatload of new APIs (no wonder the API level is now 12) - most notably resizable widgets, improved animation frameworks, and, last but certainly not least, a host of options for interacting with USB devices.
It's definitely an exciting day for Android developers - first, Motorola confirmed that their XOOM tablet will be open for development, and now the the final Android 3.0 SDK is available. Additionally, the SDK tools and ADT plugin have been updated to versions r10 and 10.0.0, respectively, with the following improvements and additions:
UI Builder improvements in the ADT Plugin:
New Palette with categories and rendering previews. (details)
More accurate rendering of layouts to more faithfully reflect how the layout will look on devices, including rendering status and title bars to more accurately reflect screen space actually available to applications.
Update: If you're a Nexus One or Desire owner and you're feeling a little left out of the Honeycomb SDK fun, I have some good news. The folks over at XDA managed to get a port running on both devices over the weekend. Hit up the links below to check them out and remember, these ports lack the basic functions of a phone and should only be used by people who know what they're doing.
When it comes to haptic feedback, which is a fancy term for the way your smartphone vibrates or physically responds to your actions, smartphone users are not used to much variety. Unlike the complicated haptic motors in console gaming controllers, my EVO has a pretty standard and very basic vibrating motor inside, and the only aspect apps can control is the length of the vibration. Boooring.
The Future Of Haptic Feedback
Earlier this week, I met with marketing execs from Immersion, which makes software for those haptic motors that let your handset vibrate.