When the best thing that you can say about the latest crop of a long-running video game property is that "the tie-in children's TV show isn't completely terrible," it's not a ringing endorsement. Such is the case with Sonic Boom: after nearly two decades of hit-and-miss remixes on the familiar Sonic formula, SEGA hit a real stinker with the almost universally-reviled Wii U/3DS dual release last year. The "hip" new designs for Sonic, Tails, Knuckles, and the rest of the gang might have been forgiven if the game itself hadn't been one of the worst entries in Sonic's 24-year catalog.

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