The original Myst games were, somewhat appropriately, lost in time. First released in 1993, Myst debuted just as the point-and-click adventure game genre was dying out in favor of full 3D RPGs and shooters now enabled by more advanced personal computers with CD-ROM drives. Myst tried to bridge the gap: it used the same focus on exploration, puzzle-solving, and narrative that games from Lucasarts and Sierra had relied upon, but added stunning prerendered graphics to make its island mystery more visually compelling. Sequels, spin-offs, and re-releases continued for about ten years, until the tastes of the market shifted once again.

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