When they took the headphone jack away, we all griped about it and kept buying phones. Now, Meizu has offered up a vision of the dystopian future we've brought upon ourselves. The Meizu Zero is a smartphone with no ports or buttons whatsoever. If you need to reset the phone, you better hope you've got a SIM ejector handy. Oh, you can't use that to eject a SIM card, though, because this phone doesn't have a SIM slot.
Alright everybody, it's now time for another Android gaming roundup. Previously I have covered classic games that received a modern makeover, and today I will be concentrating on classic games that have been ported over to our OS with very few changes. This means the titles listed below will mostly retain their original look, and are only slightly updated for use with touchscreen controls and modern hardware. For many of us, these are the games we grew up playing, and they are just as great now for new and old players alike. So without further ado, here are the best retro games that have been ported to Android.
Please don't give Capcom any money for its official Mega Man Android ports. The company hasn't earned any. You'd think that almost 30-year-old games, designed to run on a console with less computational power than the average DVD player, could be ported to Android with relative ease. You would be wrong. All six of the original Nintendo Entertainment System Mega Man games are now on the Play Store for two bucks a pop, and they're just as good as that trailer indicated they would be. So, they suck.
Adding a tempting new device to the current pool of affordable 7" tablets, ZTE and Sprint introduced the 3G-connected Optik in February, bringing to market a great 7" display, Android 3.2 Honeycomb, and an ample 1.2GHz dual-core snapdragon processor, all for $99 on a new contract. In a nutshell, the Optik is a decent 7" tablet for those on a budget. While it isn't the best tablet around, it's powerful enough for most tasks, feels great in the hand, and isn't too bad to look at. Here's a more complete look at what the Optik has under the hood:
Android 3.2 Honeycomb
7" PLS display at 1280x800 (216dpi)
Dual-Core 1.2GHz Snapdragon processor
16GB Built-in storage with microSD slot
5MP camera and 2MP front-shooter
800/1900MHz 3G connectivity
Before we get started with the full-on review, we'll look at just a few of the Optik's positive and negative points.
It's not very often that I get the honor of telling people about a game as awesome as Death Worm. Ah, that sparked your attention, yes? Read on to find out more. But first, some obligatory screenshots:
Death Worm by Playcreek is a new game that has recently been ported from iOS to Android, where you play the part of a giant worm-ish creature set to wreak havoc on everything possible. CJ Lippstreu over at SmartKeitai has done an excellent video review, so I'll let him take it from here:
You can snag this insane worm-on-human slaughterfest for $2.99 in the Android Market, which will get you 45 levels, 2 bonus games, 30 enemy types, and 3 different worms.
There's just something about UI enhancements that everyone loves. When Gingerbread first dropped, themers were scrambling to port it to multiple ROMs, and of course, it was no different when Honeycomb came out. Of all the wonderful things about the Android 3.0 UI, though, there's one that stands out in the crowd because it's drastically different from previous versions of Android: the lockscreen.
I can't say that I've talked to one person who dislikes the Honeycomb lockscreen; it's actually quite the opposite. Since this seems to be such a sought-after port, XDA member Drakknar has created an amazing mockup of how it could work on Android 2.3.