Sometimes relatively insignificant software bugs come together in what can only be described as a perfect storm, wreaking havoc and leaving the victims without recourse. Only a few days after the KitKat announcement, complaints of some rather odd behavior on Nexus devices (mostly Nexus 4s) running Android 4.3 started popping up around XDA, the Google Product Forum, and the AOSP Issue Tracker. People were waking up to find alarms failing to go off and most of their apps crashing instantly. Read More
The news out of Google is coming rapid-fire with the Nexus 5 going on sale, KitKat becoming a reality, and now the rollout of Google Play Services 4.0. The updated framework comes with a host of improvements to Google+ Sign-In, Wallet Instant Buy, Location Based Services, Maps, and comes with a brand new Mobile Ads SDK.
One of the most popular features announced during Google I/O 2013 was a massively improved set of tools for Location Services, which included geofencing and substantially improved location discovery. Read More
Just yesterday, Google posted to its Android blog about Android Device Manager – a tool that will help Android users keep their phones and data safe by offering location and remote wiping/locking features that third party solutions have until now been filling in for.
This morning, users started reporting that the service was rolling out to their devices already. Indeed, Android Device Manager is getting introduced by way of Google Play Services version 3.2.25, but it's not complete just yet. Read More
Today, Google announced Google Play game services that brings a suite of new features that game developers can integrate into their titles. The biggest of them is cloud data sync. Game developers can sync their players' progress across devices and platforms. Yes, this feature works on Android and iOS. This is hot.
In addition to cloud data sync, the suite of services also brings achievements and leaderboards. Any game can now tap into a unified system for showing off your accomplishments. Read More