During the course of the big Google hardware event on October 9th we heard about a number of new features, most relating to the three main products being unveiled — Pixel 3, Pixel Slate, and Home Hub. As the dust has mostly settled, Google thought it might be a good time to run us through some of the new features coming to Assistant on Pixel phones, new and old. Read More
The Google app and its feed, formerly Google Now, have been through a plethora of changes recently, and they could be about to see another redesign alongside the launch of the new Pixel phones. The whole interface looks like it's going to be tweaked, with more rounded corners on cards and new menu navigation. Read More
Hot off his recent vacation, Magisk developer topjohnwu has released a beta version of Magisk (v14.1) that works with the Pixel phones. We've even installed it on one of our own Pixel XLs and, well, it works. This is probably one of the oldest requests users have had for Magisk, and now it's here. Best of all, it works without a custom recovery, and (allegedly) survives OTA. Read More
Have you ever wondered why the blacks on your Samsung phone look so, well, black? Ask your nearest videophile, and he or she will tell you that it's because AMOLED screens emit no light from pixels when they're assigned to draw the "black" color. It's black because the pixel is almost literally turned off. By the same token, an AMOLED pixel displaying black will also draw almost no electrical power. So AMOLED phones with black wallpapers or black-themed apps can, at least theoretically, boost their battery life significantly.
That's the principle behind Pixel OFF, a new tool available in the Play Store. Read More
Inspired by the popular Flash-based puzzler Coign of Vantage by Bobblebrook (which has also been available as an iOS game for some time), Noodlecake has released their latest creation to the Play Store – Pixel Twist.
The game's listing describes it as "a unique little 'zen exercise'," and it undoubtedly lives up to that billing. The goal of the game is simple – rotate a cloud of pixels until it matches a specified image. Each image is a pixelated version of some object like a tree, or an apple, or the moon. At the beginning of each stage, the player is greeted by an ethereal cluster of floating cubes which can then be rotated in any direction to match the image. Read More