As you may have noticed, this post originally appeared on Android Police earlier in 2018. As much of the AP team is away for the holidays this week, we're showcasing some of our favorite posts of the year. Enjoy!
Going into this series, I hoped I’d get back to the T-Mobile G1/HTC Dream and be able to romantically wax about where Android came from. How the G1, though dated, still held up the promises made by Google's first Android effort back in 2008. Analytically, it's all true, but time has not been kind to the phone, and using it has made for a pretty rough week, even by my recent standards. Read More
Every two years, we buy a smartphone. At least, that’s what we’ve been told is reasonable to expect of the Average Person. And while reality means that this figure varies widely between any given two people, we do know that the companies that make and sell smartphones have this expectation. That, once a smartphone is two years old, most people are probably ready to get rid of it for something better. But there’s a wrinkle: everything we know tells us that’s changing.
In the early days of the iPhone - when it was exclusive to AT&T - the carrier’s upgrade policy allowed you to buy a new device every two years at a substantial discount in exchange for locking yourself into another two years of service. Read More
Congratulations: You've finally developed your million-dollar app. You took a great idea, implemented it, built it into a polished UI, and tested it until you tracked down every last bug. Now it's ready for public release, so you can sit back, relax and ... earn just 70% of what users pay for your software? That doesn't sound right. Yet it's a position that mobile app developers everywhere find themselves in, one that's perched somewhere on the intersection between wildly unfair and mild extortion. Read More
I've been working my way back through Google's Nexus line, re-examining older hardware and software for fun and profit. After the Nexus 5 and Galaxy Nexus, my every-other-phone cycle landed me on the Nexus One: the first Nexus smartphone. Never having used Android 2.3 Gingerbread or earlier full-time, I was curious to see what it would be like. So far as I can tell, the experience I missed out on is gone forever. Read More
Last year, Apple's iPhone X literally changed how the company's customers used their phones, dropping such steadfast design choices as the home button and fingerprint sensor in pursuit of that all-screen dream. Yesterday's announcement wasn't as shocking, but it did democratize 2017's changes with the new, more affordable iPhone XR. In its own way, Apple is set yet again to change how its customers use its phones by delivering most of its flagship features at a new, more palatable price. Read More
Some of my coworkers here at Android Police are under the mistaken impression that I'm an organized person, but they're wrong. I'm actually very disorganized, but it's thanks to tools like Inbox that I'm able to pass as normal in this line of work — at least when it comes to email. So I'm taking its scheduled death pretty hard. Even with the redesign, Gmail doesn't have the features it needs to replace Inbox. Read More
For years, fans and analysts alike have clamored for Apple to release a proper "mid-range" iPhone. Today, they finally got what they wanted - sort of. The new iPhone Xr represents an entirely new direction for the iPhone lineup, and one that poses a serious threat to "flagship" tier Android phones that lurk anywhere above its $749 MSRP.
While you may be thinking "there's nothing 'mid-range' about $749," be reminded that the iPhone Xs and Xs Max cost $1000 and $1100, respectively, making the all-new Xr a fairly significant price cut in Apple terms. It's also not even the smallest iPhone: the Xr features a 6.1" LCD (the Xs is a 5.8" OLED, the Max is 6.5") that Apple claims will wipe the floor with any other in terms of color accuracy, and given their history, I believe them. Read More
The Pixel 3 XL may be the most reliably leaked smartphone of 2018. It's been seen on a train, it's been accidentally left in a car, appeared in about a half dozen hotels and airports, and it's even been reviewed by a Russian blog that managed to get one of a handful of stolen units that showed up in Ukraine. So much has leaked about the phone that essentially all of that wonderful pre-launch mystery has been sapped, and a sobering (if predictable) reality has set in: Google's next phone is not really all that different from any other phone released in 2018. Read More
In what is partly an experiment and partly a series, I've been using the Galaxy Nexus as my personal phone exclusively for the last week. It has been a nostalgic experience, as the Galaxy Nexus was the first (good) Android device that I used full-time. And while the sentimental tech-romantic in me would love to tell you all that it's been mostly fine — like my week using the Nexus 5 — I can't. It's actually been pretty rough. Read More
If you follow smartphone news closely, chances are you've read about handsets “designed” specifically for gaming (or gamers). There's the ASUS ROG phone, the Xiaomi-backed Black Shark, one from ZTE sub-brand Nubia, and this really weird thing from a Chinese company called Doogee. There have been others in the past as well, including the recent Razer Phone and the long-forgotten Sony Xperia Play. While they've all taken slightly different approaches in defining what exactly a gaming smartphone is, all but the Sony have squarely targeted the PC gamer demographic - and for good reason.
In the world of PCs, gaming-oriented products have a long and storied history. Read More