The tower defense genre may not have been born on mobile devices, but it's a match made in heaven. Tapping on stationary structures and slowly moving units is a gameplay style better suited to touchscreens than gamepads or, arguably, mice. The basics have been done to death by now, so developers are coming up with creative new ways to expand the genre.
In Clandestine: Anomaly (no relation to the superb Anomaly series of tower defense games), developer ZenFri has combined top-down strategy with augmented reality. Here's a game that doesn't just rely on your touchscreen, it needs your camera and GPS as well.
Golf balls have much in common with projectile weapons. They're small. They're shaped like musket balls. Sometimes they cut through the air too quickly for the eye to follow. You could do a lot of damage with one, if you think about it.
Developer Kappsule, creator of Wrassling, apparently has. Battle Golf is the result. In this not-quite-a-sports-game, you swing a club at a ball just like you would in a virtual golf course. But when you land that hole-in-one, you're not just showing off your skills—you're doing battle.
See that blowhole at the top of the angry whale? If you drop enough golf balls in there, you can get it to leave you alone.
Deadlock: Online is a top-down multiplayer shooter with over two million downloads that has pitted iOS users against one another since 2011. Now Crescent Moon Games is bringing the 3D twin-stick shooter to Android.
The standard online shooting staples are covered. You have your regular deathmatch and team deathmatch game modes, along with one called Capture & Hold that tasks you with holding an area longer than the other side. There are over 30 military weapons available for you to aim at the seven other players each battle is capable of supporting. Much of the content has to be unlocked, which you can do the old-fashioned way or by opening your wallet.
There are a lot of puzzle games on Android. It makes sense: a touch-based interface is perfect for games that have a lot of active elements on screen at once and don't need quick responses. But that ideal setup means that years after the explosion of mobile gaming, we don't often see new ideas. Prismatica is a hexagonal puzzle game that bucks that trend. It's kind of like a two dimensional Rubik's cube, plus some color theory and twinkly music.
Each Prismatica stage is made up of a series of hexagonal wheels that are interconnected. Every wheel uses a colored spoke which "assigns" the color to its surrounding tiles, which overlap onto another wheel at at least one point, combining their colors.
Swords, forests, and monsters are par for the course in turn-based RPGs, but tinyBuild's Fearless Fantasy manages to include all of these things while still feeling fresh and original. After first launching on Steam for PCs and making its way over to iOS and the Amazon Appstore, the game has now made an appearance in the Play Store.
Remember Rogue Squadron? Nintendo 64 and Gamecube owners, past or present, know what I'm talking about. This series of Star Wars games had players fully immersed in intergalactic battles that were stunning for the time. Alongside Star Fox, Nintendo consoles were the place to be for top-notch space shooters.
Edge of Oblivion: Alpha Squadron 2, the sequel to—you guessed it—Alpha Squadron, again unapologetically hearkens back to that era. Ship designs are similar enough to tempt a lawsuit, and the opening stage may have you feeling like you're speeding through the skies of Hoth (on one of its clearer days). The game contains two story-driven campaigns containing over 80 missions altogether, which involve blasting ships out of the sky and destroying key land-based targets.
Fearless Fantasy might make you do a double-take. Yes, the characters actually look like that. They're quirky. The entire art style is peculiar, and it sets you up for what to expect from the rest of the experience. This isn't your usual role-playing game.
Fearless Fantasy treats us to an original plot accompanied by animated cutscenes and voice-overs. You play as Leon, a bounty hunter who is out to slay the world's most dangerous creatures and save a girl from a horrible marriage.
It should therefore come as no surprise that the game contains plenty of monster-slaying. Combat is turn-based, but there's a timing mechanic that makes the action more compelling than simply selecting an attack and watching the result.
Terminator Genisys: Revolution is coming to theaters July 1st, but what caught our attention about this movie was the ability to pre-register the accompanying Android game in the Play Store. If you did so, then you may have already received a notification informing you of what I'm about to say—Terminator Genisys: Revolution (the game) is now available for download.
This is a game by Glu Mobile, which could be enough to put you on edge. There will be in-app purchases. There will be in-game currency. At some point, the publisher hopes you will spend money on its free game.
But we've gotten used to the song and dance by this point.
I remember the Cartoon Network of the early 2000s, back when shows like the Powerpuff Girls, Johnny Bravo, and Ed, Edd n Eddy were the latest things out. But the channel has moved on to a new generation. These days I find myself writing about cartoons I've never heard of, like Steven Universe and Mixels. The latter apparently involves tribes of colorful creatures that defend Mixel Land from destructive things called Nixels.
Now there's a new game for Android called Mixels Rush... and it involves mixing Mixels to combat Nixels (what did I even just say?).
Mixels Rush requires you to get to the right side of a level before Major Nixel's Nixelstorm catches up with you.
A good way to describe Breath of Light would be "ethereal." The soft, flowing music, abstract visuals, and odd lack of any kind of verbal or numerical user interface can almost lull you into a daze, which is an odd thing to say in praise of a puzzle game. And yet in a strange way it is a praise: the combination of music and visuals give Breath of Light that hard-to-define but nonetheless positive vibe of the best "zen" games.
The objective, such as it is, is to get the ever-expanding cloud of white dots (pollen? "Light?" I've no idea) streaming out of a lotus flower into one or more of its fellows, using...