A fresh round of updates to the Google Photos app began rolling out this week. Aside from a few small tweaks to wording, you're probably not going to see any noticeable changes as a result of installing the latest version, but as is often the case, there are at least several topics to cover in a teardown. We can look forward to counting up Likes on our shared photos, easier sharing of Motion Stills, and of course, the wider rollout of Google Lens. Also making a return appearance is Austin's infamous mysteryer feature.
Version 3.14 of Google Photos just started rolling out a little earlier today. This one doesn't appear to have any new features or major changes, but it might possibly be leaving behind some older versions of Android. This update could also be preparing to launch the Favorites feature spotted in a previous teardown. Looking further into the APK's resources, there are also signs of more options related to Shared Libraries. And finally, Austin's Mysteryer feature takes yet another turn.
With that other major news event out of the way, it's time to move on to more interesting news – Google app updates. Late last night brought us a version bump to Google Photos. While there haven't been any notable changes popping into view yet, a teardown does present some pretty interesting revelations for the future. Fans of the free original storage promotion might soon have some options to enjoy that with other phones. If you've felt like SD card support wasn't up to snuff, there's reason to think that might be getting better soon. And finally, Austin has reappeared with the most curious of features yet.
Back in 2005, video games really wanted to be movies. "Cinematic" was the buzzword of the day, though it usually translated to "a whole lot of cutscenes." Games still haven't quite gotten over their movie crush, but one of the distinct styles of games to emerge from that era was the narrative-focused 3D adventure. These games mixed the traditional inventory puzzles and story-focused dialogue of adventure games with big-budget production and quick-time controls. The works of director David Cage, including games like Heavy Rain and Beyond: Two Souls, are the primary examples of the genre.
As a lover of a good bargain, I write a fair number of deal alert articles for AP. Recently, I have seen a few readers complain in the comments that they are tired of these pieces. But you know what, those readers are in the minority. Most of the feedback I receive is overwhelmingly positive. In fact, I've been told that the articles I write are of a quality you wouldn't get from any other guy.
Sorry to gush, but I just want to tell you all how I'm feeling. You readers mean everything to me. I promise that I won't ever post a lousy deal, because that would be a lie, and it might hurt you.
In an attempt to fit in with the cool kids, a teenage girl named Erica Page is trapped overnight in a haunted house full of creepy crawlies that want to kill her. Using her wit, will, and a wide variety of weapons she must solve a 200 year old mystery and escape the mansion before dawn, or she will become a creepy crawly herself. That's the premise of Amazon Game Studio's latest game, built in collaboration with WayForward (developer of Ducktales: Remastered), Til Morning's Light.
In the game, Erica wanders through a darkened mansion with her trusty flashlight looking for clues, solving puzzles, and fighting a host of ugly monsters along the way.
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a literal tower defense game, a 2D aerial shooter, and an adventure game featuring the biggest leading Lady on Earth. Without further ado:
Here's a tower defense game that takes the name of the genre literally.
Developer Her Interactive and Nancy Drew have a long relationship that will, by the end of this month, span thirty PC games (and some Mac) over the course of roughly fifteen years. These point-and-click adventure titles are standard fare for fans of the genre, containing puzzles, mysteries, and an engaging plot. Now one has made its way to Android, Nancy Drew: Ghost of Thornton." This isn't the first game in the main series (yes, the company has more than one Nancy Drew series), nor the second, nor the third. It's the twenty-eighth.
Her Interactive has done a decent job scaling the content down to run on Android tablets.
They call me Pete Ingalls. They should - it's my name, and it's the one tastefully set on the frosted glass on my office door, right over the words "Privte Investgatr." (I keep meaning to get those letters replaced.) What I lack in funds and polygons I make up for in grit. I'm the one you come to when the cops aren't interested. When people walk through that door, it's because they've knocked on every other one in town.
There are a million stories in the naked city, and in every one of them someone ends up dead and someone else wants me to find out why.
If you've ever donated to a Kickstarter campaign, you might have noticed that they tend to have a few delays. And by that I mean assume that there will be delays - just ask anyone who waited for Star Command. Detective Grimoire is in a similar position, coming to Android almost a year and a half after its "estimated delivery," but it looks like the wait has been worth it. Adventure game fans, or anyone looking for a kooky story, should give it a go.
You are the titular Detective, who's more about books and brains that bullets and bourbon, and you've come to a tiny swamp community to solve a murder.