Today ARM has announced four new IP designs for the mainstream market that promise to improve users' experience in several ways: faster and more responsive smart assistants, higher performance and longer-lasting mobile gaming, and display technology in various sizes with sharper visuals and better performance.
While Samsung's devices in North America have used Snapdragon processors for years, the company also develops its own Exynos processors for international models. But when it comes to graphics, Samsung still uses ARM's 'Mali' GPU family across all its phones and tablets. According to a new job listing on LinkedIn, Samsung wants to develop its own GPUs for a wide range of devices - including phones.
Today ARM has announced its new Mali G52 and G31 GPU designs, respectively targeting so-called "mainstream" and high-efficiency applications. The bigger G52 will someday make its way into more demanding use cases like TVs and high-end phones, where its 3.6x performance improvements in machine learning/AI workloads can be appreciated, while the G31 brings ARM's Bifrost architecture, Vulkan and all, to a more affordable level.
Even with the AMD complaint against it, MediaTek keeps chugging along with its system-on-chips. The latest in the Helio family is the P25, an evolution of the P20 that is targeted toward dual-camera smartphones (because those are a thing again). This fancy new SoC maintains the power efficiency for which MTK is known while bumping up image and graphics processing capabilities.
Odds are good that any Android devices you have around are running on ARM technology. The ARM architecture powers virtually all systems-on-a-chip (SoCs), with Intel x86 parts coming in a distant second. ARM doesn't actually make the chips, but it creates the reference designs and instruction set, then licenses the IP. Today the company is announcing some new designs and process refinements for other companies to license.
If you were hoping that the litigious nature of the consumer electronics industry would fade out any time soon, well, keep on hoping. Today NVIDIA announced that it has initiated a suit against phone and tablet manufacturer Samsung and mobile chip supplier Qualcomm in the US District Court of Delaware for violating seven of its patents. The company is also petitioning the International Trade Commission to block shipments of Samsung devices using Adreno, Mali, or PowerVR graphical processing units.
According to a blog post on NVIDIA's website, representatives approached Samsung to try and secure a patent licensing deal for the use of these seven patents.
ARM is kind of of big deal if you like mobile devices: they release and maintain the architectures licensed by nearly all the world's mobile System-on-a-Chip (SoC) makers. Today they've announced new CPU and GPU designs specifically targeted ant the growing mid-range market, the Cortex-A12 and Mali-T622. This silicon is powerful by today's standards, but a bit less so than their A15 (Samsung's Exynos 5250, NVIDIA Tegra 4) and T624 (and higher) counterparts, designed for more economical implementation. The basic idea is that mid-range devices, which ARM defines as between $150 and $350 unsubsidized, will get both more powerful and more efficient.
With the Mali-T400 running on the Galaxy SII, and the Mali-604 still in production, ARM is still racing ahead, releasing details surrounding the Mali-T658 GPU today - yet another next-gen chip that will support up to eight cores.
The T-658 is poised to improve on ARM’s T-604, allowing up to ten times the graphic performance of the current-gen T-400 chip (and 4 times the computing power), as well as enabling nice compatibility with ARM’s big.LITTLE architecture, which allows the set to switch dynamically between chips to achieve stunning power efficiency and performance under strain.
While the T-658 sounds awesome, and manufacturers such as Samsung and LG have already shown interest, we aren’t likely to see it for a couple of years yet.