You may recall Game Dev Story, a mobile game where you had to create and manage your own game company. It is still popular, but it has largely stayed unchanged since it arrived on the Play Store in 2010. Game Dev Tycoon is a similar title, first released in 2012 for the PC and published on Steam in 2013. Greenheart Games, the studio behind the game, has announced that an Android version is coming in January 2018.
Back in August, RunGunJumpGun arrived on Steam for Windows and Mac. The game is an incredibly difficult platformer with a "gravity-defying weapon," which you use to both shoot and fly. You have to fire the weapon downwards to propel upwards, while occasionally firing the weapon forward to blast through walls and other obstructions.
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a unique head-smashing platformer, another Kairosoft management sim, a classic WWI dogfighter, a minimal lane-based strategy game, an interesting text-based interrogation title, a game where you eat people and smash paintings, and an anime-inspired badminton game.
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got an interestingly ancient racing game, a tug-of-war tower defense title, and a game that I wouldn't play in front of my grandma. Without further ado:
I do believe this is the first chariot racing game I've ever seen.
Oh, not another physics puzzler. What is it this time? Bridge building? Water? Birds?! It's more upset birds, isn't it? No, this is something... different. Incredipede is a game with a simple premise – get the fruit and get to the exit. The way you get there is bizarre and interesting, and sometimes strangely beautiful. In each stage, the Incredipede transforms itself into a new organism to cope with the challenges presented by the level. You just need to figure out how it works.
The Incredipede can sprout new limbs and muscles as needed. Each stage is a surprise – will it have twenty tiny legs or a single giant articulating claw?
Hero of Many is a side-scrolling game featuring that silhouette style that so many indie games love these days. You play as a glowing nucleus of energy, leading a "swarm of water beings" around, fighting bad, black water thingies. They are definitely not sperm cells.
The game is played with no words, which is not a romantic metaphor. Your nucleus collects new pieces and expands, which is not a visual representation of a growth cycle. Your white minions with swollen heads and wiggly tails fight for survival as they surround the nucleus which is not an allegory for conception.
One of the great things about Android's ecosystem is the number of indie developers who are able to enter the market successfully, providing a great product and inspiring would-be developers to join in. For many though, Android development in general is a mysterious topic. How an app or game goes from an idea to an entry in the Play Store is unknown, but (thankfully) not unknowable.
Of course, considering how major development studios bring apps to life doesn't require too much thought – major companies like EA, Disney, or Rockstar have no problem hiring designers and developers to crank out and maintain polished apps.