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iap

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DevilDark: The Fallen Kingdom Is Full Of Sword-Choppy, Hacky-Slashy, High-Res Action

Sometimes, the modern world is just too much, you know? Video recording glasses and self-aware phones. It makes you miss the old days where when someone made you upset, you didn't bicker with them on Twitter. You just ran them through with your sword. That's the escapist fantasy that DevilDark: The Fallen Kingdom offers. The game is set in a medieval time when monsters roam the land and you have to gut them to win loot.

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Puzzle Retreat Is One Of The More Clever Puzzle Games To Come Out In Recent Memory

Did you know there are other kinds of games out there besides 8-bit platformers? I was as shocked as you are. As it turns out, though, some people prefer to play things that don't involve shooting guns, jumping on enemies or collecting coins. Things like Puzzle Retreat which is a delightfully clever yet simple game for the casual player.

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The basic premise is simple. You have a set number of ice cubes that need to be slid into place.

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King's Bounty: Legions Comes To Android, Brings Turn-Based Fantasy Strategy Along With It

Turn based fantasy games have seen a bit of a resurgence recently, no doubt partly because it's easier to design a touchscreen UI where the action takes place in a menu rather than in wielding a sword. To wit: King's Bounty: Legions. This title gives players a set of characters to command in combat versus an enemy squad to conquer the game board.

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The game has some pretty strong creative ties to Heroes of Might and Magic, as the man who designed the original Might and Magic, as well as the aforementioned spin-off, also worked on the first King's Bounty.

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Google Updates In-App Purchasing APIs, Makes Them Faster, Better, Harder, Stronger And Less Likely To Lose Transactions

Sure, "in-app purchases" becomes a bit of a dirty phrase when we're talking about games that abuse the privilege, but they're a critical element of any profitable app ecosystem, and today Google's making a bunch of IAP features easier and smoother for developers and, by extension, you. Here are some of the new improvements.

Easier Purchasing Implementation

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Previously, if you bought an item in an app, the purchase was handled via an "asynchronous notification through a background service." This meant that the app would call out to Google to announce a purchase, but then have to talk to a separate service in order to find out how it went.

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