Cloud gaming isn't a new idea. Companies like OnLive (RIP) have been trying to make it work for the better part of a decade. Google's effectively limitless resources and software wizardry make it an ideal fit to work the kinks out of such a complicated problem, and with Stadia, it seems it may have done just that. In my time with the platform, streaming performance has been wildly impressive — but lackluster day-one game selection and plenty of half-baked features make for a rocky start for the fledgling gaming platform.

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