Google introduced app bundles two years ago, which allows developers to split up the components of their apps, and only requires Play Store users to download the components their phone or tablet needs. The feature has drastically cut app download sizes, and now Google will make supporting app bundles a requirement for newly-published applications.
Games can be big and cellular connections can be slow. Rather than have users download the complete package upfront, Google has long supported a system for installing a base APK initially and then using APK Expansion Files to download the rest of the content at launch. That came with its own downsides, though. Now, Google has rolled out a new system dubbed Play Asset Delivery, first announced earlier this year, that promises to make the entire experience much more seamless for both users and developers.
Gamespot recently kicked off a gaming event called Play for All, and during this event, the website interviewed Tim Sweeney, the CEO of Epic Games. In this interview, it was revealed that Tim still plans to bring the Epic Games Store to Android, something we first learned about back in 2018. Seeing that over the last two years the studio has changed its stance on listing games on the Google Play Store, it stands to reason that Epic's and Google's relationship isn't the best, so it's nice to confirm that the studio still plans to bring the Epic Games Store to Android.
This story was originally published and last updated .
Many Chromebooks, especially cheaper ones, have microSD card slots to augment relatively puny internal storage. However, because that microSD card slot is configured by default just to act as a piece of ejectable media by Chrome OS, it's not accessible to a key storage use case: Android apps. When you're rapidly filling up your Chromebook's remaining space with downloaded episodes from apps like Netflix or music from Spotify, it can start to become painfully obvious just how limited your laptop's internal storage is. Fortunately, there is a workaround.
As previously revealed in an app teardown, the Play Store has been preparing a feature that allows it to automatically install apps and games you pre-registered for. It looks like that function is now starting to roll out to first people. Some see a new option when they pre-register for titles that allows them to take advantage of the auto-install upon release feature.
Google is working hard to prevent the spread of COVID-19 misinformation, so it has added curated safety tips and information cards to coronavirus search results. It didn't include the Play Store in these efforts right away, though, and it looks like that helped some bad actors: Until recently, a search for "coronavirus" or "covid-19" led to apps and games with mostly questionable content. While there are legitimate apps sprinkled between these bad results, Google seems to have decided to fully slam the brakes for now and has stopped showing results altogether for any query containing "covid-19," "coronavirus," or "corona."
Google's Play Store loyalty program, Play Points, launched in the US last year and has let you earn perks for trying new apps and purchasing media since then. So far, it has been limited to the mobile version of the platform, and you couldn't view your benefits, challenges, and points on the web interface. Google is eager to change this, though, as first people report they have access to their scores and perks on the Play Store website.
One of the great things about Android is that instead of being dependent on major OS upgrades like that other mobile operating system, Google's core apps receive regular updates throughout the year. While this is usually a highlight of the platform, it's not uncommon for features to be altered or randomly disappear without warning. Case in point: A number of reports are claiming that the Play Store notification that should be received when an app successfully updates is no longer appearing in the notification shade.