Not all countries are created equal when it comes to the Google Play Store, but now developers in three new countries can start feeling like first class citizens again. If you develop apps or games for Android and you live in Guatemala, Moldova, or Paraguay, today brings some happy news for you. Previously, you were able to register on the Play Console and distribute free apps, but now you can also register for a merchant account and sell paid apps and in-app purchases to get some revenue for your work. Read More
It might surprise you to know that developers in many countries can't sell paid apps on the Play Store. Last month, Ecuador, Sri Lanka, and Tanzania added support for merchant registration (a prerequisite to sell paid apps and IAPs on the Play Store), and now Tunisia and Zimbabwe have joined in on the fun. Read More
Among the announcements made yesterday by Google at GDC, one feature nearly slipped under our radar: a new "test channel" on the Play Store. Previously, developers could either release apps directly to the public, either test them via an alpha or beta channel. Now a new channel is available, preceding even the alpha, under the "test channel" name. It's specifically made for internal tests, letting developers quickly deploy their new app or update to select users through the Store without having to send them the APK file manually.
Developers can invite up to 100 trusted users, by email, to be part of the test. Read More
Not all countries are equal when it comes to making and selling apps on the Play Store. Some don't even support developer registration, others let developers register but only let them distribute free apps. That was the case of devs in Ecuador until now: the ability to register as a merchant is available to them so they can finally sell paid apps and IAPs on the Play Store.
The change showed up in the Play Console's support documents so we don't know if it's already live or if it's going out to be soon. Read More
Last year, there was a rumor that Google was going to follow Apple's footsteps and improve its subscription revenue split with providers by only deducting 15% instead of 30% for distribution and miscellaneous fees. At the time, Recode was optimistic that Google would make the change universal, so that any time a user subscribed to something, the provider would only lose 15% in fees.
We didn't hear anything about this until now, thanks to a bunch of changes published on the Google Developers Blog. There, we learned that subscription revenue sharing with be lowered from 30% to 15%, but unlike last year's hopeful rumor and much like Apple's terms, they will only apply for users retained after 12 months. Read More
Last weekend, a huge turmoil swept the root-enthusiast Android community as it was discovered then confirmed that the Netflix app was being blocked from showing up in search results on the Play Store for rooted devices. At the time, Netflix said it was using Widevine to block unsupported devices, but that made no sense to us: the app was still functional if it was sideloaded, it was only not showing up as compatible in the Play Store. So what sorcery was Netflix really using?! Turns out it's a new function of the Google Play Console.
As part of the updates announced for the Play Console at I/O 2017, Google mentions a new Device Catalog section under Release management that lets developers choose with intricate granularity which devices their app supports on the Play Store. Read More
Google's new Google Play Console, or the artist site previously known as the Google Play Developer Console, has been brought into the future. The console has been updated to feature an attractive new material design layout as well as the new name. It has been about a year since the last time we saw any major visual changes to the site, and it's good to see Google's keeping an eye out for their developers sense of aesthetics. Read More