Ubisoft has just revealed the sixth installment of Far Cry, set on "a Caribbean island simmering with revolutionary tension." Google quickly jumped in to announce that the new part of the series will also come to Stadia when it launches on February 18, 2021, which will make it the first Far Cry game you can play on the streaming platform.
Seemingly on schedule with its tick-tock cycle, Qualcomm is announcing a half-step iteration to its Snapdragon 865 mobile platform, the Snapdragon 865 Plus. With it come the predictable minor performance bumps, but the system-on-a-chip does cross a major threshold in the realm of Wi-Fi.
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We're still waiting for a precise date for the Lenovo Legion smartphone, but ASUS has just revealed courtesy of a timer on the ROG Phone 3 site that we can expect that phone to be revealed on July 22nd at 10AM ET (7AM PT).
Google's game streaming service is entering a new month with more deals and free games for its paid subscribers and just more games, period. From a game creator game — yep, that's a thing — to a sale on Metro Exodus, here's the rundown for what's new in Stadia for July (and the last week of June).
One of Stadia's more interesting features, State Share, is slated to launch along with the game creation platform Crayta, the timed exclusive coming to Google's platform on July 1. State Share leverages the fact that Stadia is based in the cloud and lets players join others seamlessly through links, making it easy to jump into a session with friends or streamers. It'll also allow you to bookmark specific parts of a game for yourself.
Video games have long been associated with negative connotations about wasting time and killing brain cells, but a new game might just help to change that. The FDA has just cleared the first prescription-only smartphone game, called EndeavorRx, as part of a treatment program for children with ADHD.
Two new games have been confirmed for upcoming release on the Stadia Community Blog. The first of those is Windbound, a survival-crafting RPG-adventure that looks to be in no small way inspired by Nintendo's The Legend of Zelda: Breath of the Wild, for better or worse. The other is Cris Tales, a "love letter to classic JRPGs."
Mobile gaming has become a big deal in recent years, thanks to an increase in both smartphone performance and user base. While developers only have to deal with a very limited amount of hardware targets when it comes to iOS, publishing games for Android requires optimizing for a wide range of devices with varying levels of power. Now a new library in the Android Game SDK will help developers improve the performance of their games on Android phones in a much more streamlined fashion.
Games can be big and cellular connections can be slow. Rather than have users download the complete package upfront, Google has long supported a system for installing a base APK initially and then using APK Expansion Files to download the rest of the content at launch. That came with its own downsides, though. Now, Google has rolled out a new system dubbed Play Asset Delivery, first announced earlier this year, that promises to make the entire experience much more seamless for both users and developers.
As phones get more powerful, mobile games get more complex: Snake and Brick Breaker have given way to fully-featured PC and console ports, to say nothing of cloud gaming. A lot of these games require a controller to fully enjoy, but mobile gamepads are generally clunky things. Enter Razer's newest controller: the Kishi attaches to phones of many different sizes to turn them into sleek portable consoles. It's really cool — but it's also really expensive, and it doesn't fit some of the most premium devices available today.