Industrial Toys is working together with DICE to create a Battlefield game for mobile. This will be a standalone game, and Electronic Arts has made it clear that this mobile interpretation will be completely different from the core console and PC versions. Currently, we know the game is entering a testing phase per today's announcement, though Battlefield's mobile version won't be officially released until sometime in 2022, so it's still a long way off.
Last night the closed alpha for PUBG: New State kicked off, and thanks to Krafton, I've gained access so that I can show precisely what this alpha brings to the table. I've recorded a full hour of 1080p 60FPS gameplay, spanning three drops into the new Troi map, and I also went out of my way to show all of the game's menus and settings at the start of the video. So if you're curious to see precisely what PUBG: New State's closed alpha has to offer, my lengthy gameplay video should answer all of your questions.
Back in March, DOOM 2016 was one of AP's most-wanted games for Stadia, and surprise surprise, Google has released the shooter on Stadia as of this morning (8/18/20) along with Superhot: Mind Control Delete, the sequel to Superhot. You can snag DOOM 2016 for $19.99, which is the same price as the Steam version, and Superhot: Mind Control Delete is currently available at a discount at $17.49 (or $14.99 if you're a Pro subscriber).
Bethesda recently updated the Android versions of Doom and Doom II to bring a bunch of new features to the titles, such as tweaked touch controls, support for adjustable frame rate limits, not to mention physical controller support along with mouse and keyboard support. Heck, Bethesda even added a toggle for Vsync (a rarity for a mobile game), for those of you that would like to reduce either title's input latency. So no matter how you slice it, it would appear that Bethesda has actually improved both games, though it could be argued that all of these features should have been available in both titles from the jump.
Back in November of 2019, Madfinger's competitive first-person shooter Shadowgun War Games arrived on the Play Store for pre-registration. At the tail end of January, we learned the game would be officially released on February 12th, though it would appear Madfinger hit a few snags yesterday, and so the game was released late in the day, which is probably why the official PR didn't go out until this morning. Still, Shadowgun War Games is now officially available for all to enjoy, though it currently feels unfinished despite the presence of multiple subscription passes.
An official Call of Duty: Mobile account on Reddit has revealed that a significant update is coming to the game later today. It's slated to arrive at 21:00 PST, and this update will include controller support, a new zombie mode, and new maps. A new Battle Pass is also coming, but it won't arrive until November 25th. Back when I covered the release of Call of Duty: Mobile in October, I was delighted with the shooter, though the missing controller support was a sticking point. Thankfully Activision has been listening to its fans, so the announcement for today's update is indeed very welcome news.
Back in March Activision and Tencent officially announced Call of Duty: Mobile at the 2019 Game Developers Conference, and in the middle of last month we learned that the mobile shooter would be officially released on the Google Play Store on October 1st, which means the game is now available on Android. As expected, this is a free-to-play release. In-app purchases, loot boxes, and a premium pass are included, not to mention a plethora of cosmetic items and an expensive in-game currency. Still, the amount of nostalgia offered in the title is hard to ignore, and the gameplay luckily holds up, which is why the game is definitely worth a look.
It's been a while since PAYDAY: Crime War popped up on my radar. Back in September of 2018, I went hands-on with the title. I came away unimpressed thanks to iffy controls, many signs of egregious monetization, and poor matchmaking. In the last eleven months, the game has apparently received a few updates, and so it is once again being tested in the US as a limited beta release. On top of this, the game was recently soft-launched in Sweden, Finland, Spain, the United Kingdom, Brazil, India, and Canada. So if you'd like to jump in to see how things are shaping up, now's your chance.