I'm sure many of you, like myself, use Google Chrome as your main browser. Chrome was built from scratch, with the exception of its engine (which was WebKit at the time), to be for the modern web. The internet is no longer a series of text-only pages with images, and Chrome was built with modern web applications and security in mind.
If you don't know, a rendering engine is the part of a web browser that displays content. Chrome and Opera use Blink, Safari uses WebKit, and so on. Firefox's engine, called Gecko, has been around for ages. In fact, it was originally developed for Netscape Navigator all the way back in 1997 to replace their existing rendering engine.
While owning an actual supercar can prove to be outrageously expensive, with $0.99 and your Android phone, you can get the next best thing.
Indeed, 2XL Games has just released what might be termed the most ingenious gimmick ever: XLR8 (pronounced “accelerate”), an app that makes smooth, supercar-esque engine noises that cover up the dusty old cough of your own machine’s engine.
Assuming your Android device has GPS (most do nowadays), you can simply plug it into your car’s stereo, just as you would if your intention were to listen to some music. XLR8 then senses the direction in which your car is moving via the phone’s accelerometer and uses this information to make engine noises that correspond to your turns, accelerations, stops, etc.
One of the features that really differentiates Android from other mobile operating systems is the ability to install a custom keyboard that works for you. I constantly keep jumping between a variety of keyboards as new updates come out (right now I've settled on SwiftKey due to its unparalleled prediction technology), but when some of our readers pointed out A.I.type Keyboard's "psychic" word completion, I had to check it out.
However, what I found in A.I. Keyboard's Market description prevented me from even installing it - all smart predictions happen in the cloud, which means everything you type (or almost everything) gets sent over the data connection to their servers.
Fans of the Heroes of Might and Magic series, you may want to sit down for this one. Mere months after so successfully porting the Heroes of Might and Magic 2 (HOMM2) game engine to Android (see our review), the very same developer, a brilliant man by the name of pelya, now managed to do the same with the Heroes of Might and Magic 3 engine, dubbed VCMI.
Just like with the previous port, VCMI requires original game files to play, which I'm anxiously scrambling to dig up around the house right now. Alternatively, you can purchase the full HOMM3 game at GOG.com
I'll admit, I don't keep up too much on Gameloft's Android offerings, but the developer has received a reputation for releasing some of the higher quality Android games available (just not on the Market).
Their latest offering, whose release date is unknown, is March Of Heroes. What makes March Of Heroes different is that the game has been built on the Unreal Engine, which is a much more configurable and modern engine, and is probably the most advanced game engine on any mobile platform.
We don't have any information on a release date or pricing, but Gameloft generally churns out titles pretty quick, so you probably won't be waiting too long.
As promised earlier this week, Notion Ink CEO Rohan Shravan took time out of his schedule to answer a number of questions from Android Police. What did we ask the creator of the Android world's most anticipated tablet device? A lot of the questions you, our readers, wanted answers to - as well as a few of our own. The interview, in its entirety, below.
Questions From Our Readers
AP: Many have speculated about Notion Ink's production capacity - can you tell us how many Pixel Qi units were sold on pre-order? How many do you expect to be able to produce per month?
Recently, Wolfram Alpha LLC dropped the official WolframAlpha app into the market. It is one of my favorite services and I purchased it ($1.99) as soon as it came out. For those not familiar, this is a clip from the "about" page of WolframAlpha to give you some idea of what this is all about:
Wolfram|Alpha's long-term goal is to make all systematic knowledge immediately computable and accessible to everyone. We aim to collect and curate all objective data; implement every known model, method, and algorithm; and make it possible to compute whatever can be computed about anything. Our goal is to build on the achievements of science and other systematizations of knowledge to provide a single source that can be relied on by everyone for definitive answers to factual queries.