I've been handling a fair bit of the gaming coverage here on Android Police for the last nine months, to say nothing of our regular game roundups. And while I'm still ecstatic that there's such a plethora of variety on the platform, there's definitely a few game elements that are far, far beyond their sell-by date. I'd hate to discourage developers from making games, but consider this: if your mobile game features any of the following bullet points, and (perhaps more importantly) a lack of innovation, you're doing something wrong.
Iron Man 3 is coming out soon. If you haven't seen the trailers, suffice to say it's going to be awesome. It's the first Marvel movie featuring the main set of heroes after the Avengers took over the world's economy. Until it comes out, though, Gameloft wants to sate your appetite with the official Iron Man 3 game, an endless runner-style title that has fewer giant monkeys and more things going KERPLOW.
If you were to look through the back catalog of console games circa 2009, you might be surprised to find a game called Mini Ninjas getting a disproportionate amount of press. It was a fun little title that mixed kid-friendly themes and Japanese mythology with solid stealth and combat gameplay. If you're hoping for a return to sneaking around Edo castles and facing off against gigantic bosses, too bad, because publisher Square has re-used the name and assets for an otherwise unremarkable endless runner game.
Are your nightmares set on a thin path bordered by trees? Do your thumbs reflexively swipe left or right before turning down a hallway? Do you fear flying monkeys? If you've answered 'yes' to any those questions, you might have Temple Run Syndrome. If your symptoms are not too severe, try out Catcha Catcha Aliens! for something a little different.
Players are set loose to help fend off otherworldly creatures that are causing distress for the locals.
Ah, the golden age of pulp fantasy. When men were men, women were women, and gigantic, toothy, screaming monsters were everywhere. New iOS pilgrim God of Blades takes its inspiration from the muscle-bound heroes from Cimmeria, slaps them on a two-dimensional endless runner background, and throws in more swords, axes, and clubs with a nail on the end than any undead warrior could ever need.
The gameplay in God of Blades is a mix of endless runner platformers and the gesture-based fighters typified by Blood & Glory.
Love 'em or hate 'em, successful franchises will keep coming back. This is especially true when they make for great movie crossovers like Temple Run: Brave and Angry Birds Star Wars. And now, the returning champion of endless runners is back with a new entry, Temple Run: Oz. This is, of course, a mash-up with Disney's new movie Oz the Great and Powerful, opening in theaters on March 8th.
Endless runners a la Temple Run are fast becoming the default genre for mobile games, and with good reason. Their one-touch play style is perfect for touchscreens, and the short levels work well for bite-sized sessions. That said, it's always nice to see a little innovation, and iOS pilgrim Roller Rally has that in spades. In addition to a competitive racer format, it's got great graphics and tight controls.
If you've ever played the console snowboarding game SSX, you'll be on familiar turf here.