Wine, the popular cross-platform Windows compatibility layer, has been officially available for Android since early 2018. However, it only translates API calls; there's no built-in emulator to convert x86 instructions for ARM processors. ExaGear is a paid emulator for Android that attempts to solve this problem, by adding an x86 emulator to a modified version of Wine. Read More
If you're not familiar with it, Dolphin is a cross-platform emulator for the Nintendo GameCube and Wii. The Android port came out in 2013, and the Dolphin community has continued to develop it since. The project's July 2018 progress report highlights several improvements to the Android version, including Android TV channels support and better Vulkan compatibility. Read More
Android Studio's device emulator used to be incredibly slow, even on capable hardware. Google has drastically improved the performance over the past two years, but a few issues remain. The Windows version of the Android Emulator uses HAXM, which only works on Intel processors. That means AMD-powered computers can only use non-accelerated ARM images. Read More
In October of last year, the first evidence appeared that Google was working on a Chrome OS emulator for Android Studio. It would allow developers to test their Android apps on a Chromebook, without going out and buying one. At long last, Google has finally added Chrome OS emulator images to Android Studio.
The images are marked as experimental, with the help page listing a few known bugs. Once you set it up and log into a valid Google account, you'll be able to sideload Android apps and test them. In other words, the apps will run inside a container, in Chrome OS, in an emulator, on your PC. Read More
For the past few years, the primary way to build Android applications has been through Google's Android Studio. The first stable release arrived in 2014, with version 2.0 appearing last year. The third major update was announced at Google I/O 2017, and now it is finally ready for prime time. Read More
You might remember our intermittent coverage of Android Automotive — not to be confused with the near-identically named Android Auto. The (really) short version is that Android Automotive is a full Android implementation in a car, rather than just a dumb projection of your phone. And, according to the folks at XDA, Google might be building an emulator for it in the Android SDK. Read More
As more and more Chromebooks support running Android apps, it's becoming more important than ever to make sure developers create Chromebook-friendly apps. Google offers extensive documentation to help developers, but there was no way to test these apps without buying a real Chromebook. Thankfully, that could change soon, as recent code commits indicate a Chrome OS emulator will be arriving soon in the Android SDK. Read More
Most of the apps that pass 50 million downloads on the Play Store are ones from major companies, but not this time. The newest app to join the 50 million club is PPSSPP, the popular open-source emulator for the Sony PlayStation Portable. Read More
The Dolphin emulator is an impressive feat of software engineering. Starting as a GameCube emulator, it later added compatibility for Wii games, due to the similar architecture. Over the years, Dolphin has gradually improved game compatibility; they recently reported that every single retail GameCube game boots. Even accessories like the Wii Remote and Wii Balance Board work perfectly, and experimental Android builds of Dolphin have been in development for years.
Dolphin on Android still isn't as usable as other console emulators, but the fault mostly lies with current Android hardware. Even the Nvidia Shield console, one of the most powerful Android devices on the market, can't run games at full speed. Read More
The Android Tools Team has been hard at work on version 2.2 of Android Studio, and it's finally ready to step up to a stable release. Demonstrated at Google I/O, the preview release of v2.2 introduced a plethora of great new features and improvements intended to make app development faster and easier. Over the last four months, Studio has been continually tested and refined to get it ready for all developers, regardless of which development channels they're normally following. For anybody that hasn't been following along with the canary or dev builds, the video below summarizes many of the new improvements in this release. Read More