That's right, after almost a year of The Sims Mobile existing as a soft launch testing release, Electronic Arts has finally seen fit to open the floodgates and officially push this title out to the rest of the world. But before you get too excited, it is sadly just like every other The Sims mobile game on our platform. This means you can expect plenty of wait timers and in-app purchases that range up to $99.99 per item.
Electronic Arts have soft-launched their new Sims game in Brazil. It is titled The Sims Mobile, and it is offering an experience a bit more similar to the PC franchise. Currently, the majority of us cannot install it from the Play Store but if history is anything to judge by it should be releasing for the rest of us soon.
Remember when console sports games were just about, you know, sports? RBI Baseball back on the Genesis was basically just Street Fighter with nine guys on a side: pick a team, pick an opponent, and go. EA's latest soccer games have season modes, manager modes, career modes, and on and on and on. The FIFA Ultimate Team mode, a mix of franchise management and "fantasy" sports with full-length matches, is designed so that players can pit their team-building skills against online opponents all over the world. (Oh, and also spend a bunch of money on in-app purchases for a $60 game).
Last year EA released a companion app for the NBA Live console game that let you stick your face on a basketball player. This year, forget the gimmicks. You get a full blown NBA Live experience to play on your touchscreen.
NBA Live for Android has been undergoing geo-limited testing for quite the while now, with millions of people having already downloaded the title. Now it's openly available on Google Play.
Match-three games are inherently derivative at this point - there's only so much spin you can put on a genre so played-out that even your grandma is probably getting a bit bored swapping kitty cats for lollipops in a landscape best described as the pink-and-yellow paletted fever dream of a six-year-old. But if you're looking for yet another match-three indulgence that sits in at least one of the more desirable mid-outer circles of hell, you might enjoy the latest take on the genre from one of its earliest innovators, Pop Cap, in the form of Bejeweled Stars.
Looking for some cheap games? Then Electronic Arts and its mobile subsidiary Chillingo would like to offer you a selection for just a dime a piece (assuming you live in the US, Canada, Mexico, and a few other places). None of the games are particularly new with the exception of Power Ping Pong (which is pretty great) and the horror adventure game In Fear I Trust (which was just published), but most of them cost $4-5 at their regular prices. Here's the full list with links:
No Limits is EA's first Need for Speed game built exclusively for mobile devices. It was previously up for pre-order, and now it's officially available for download from Google Play. This touch-friendly racer is free to download, but as you would expect from EA, that doesn't mean you won't feel pressure to spend money.
It's been a few years since a Need for Speed game popped up on Android, but EA announced last year that NFS: No Limits would arrive this spring. The game has already launched on iOS in a few regions, and the early reports indicate EA is up to its same old in-app purchase tricks. Actually, it's maybe even a little worse. No Limits will charge you to fill up the tank, which is funny because that sounds like a limit. Can't be, though. The game is called "no limits."
Fans of the classic SimCity franchise, today is... no, wait. EA has the license for SimCity, don't they? And this is an EA mobile game? Yeeeeeaaaaah, maybe you folks should just track down an old Pentium 4 machine and load up SimCity 2000 instead.
If Electronic Arts' terrible track record of reviving classic franchises for mobile doesn't dissuade you, then SimCity BuildIt is now available internationally from the Play Store. As with most EA games, it has had a brief period of geographically-restricted testing, but now it looks like most territories with access to the Play Store have access to the game.
I think almost every human being in the developed world has, at some point, played the original Peggle games. Those games offered satisfying pachinko-style casual gameplay on numerous platforms, but the new Peggle Blast is different in a few ways. It's the first Peggle game designed primarily for mobile devices, but it's also crawling with EA's customary in-app purchases.