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Articles Tagged:

development

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Google's Flutter cross-platform app SDK hits Release Preview 1, leaving beta

Google's been teasing Flutter—its cross-platform iOS and Android app-development framework—since 2015. Earlier this year it hit beta at MWC, with a final third production-ready beta landing at this year's I/O developer conference. As of yesterday, Flutter has hit Release Preview 1, marking further increased confidence in the quality and stability of the framework. 

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Chrome 68 will make annoying 'Add to Home screen' banners less conspicuous

Since the version 42 beta, Chrome for Android has included a pop-up banner allowing you to add a website shortcut (or Progressive Web App) to the home screen of your phone for easier access. While useful, the banner is unfortunately rather obtrusive, taking up too much space on the screen and getting in the way of the content you're trying to view. Thankfully, Chrome's developers have a solution to this problem.

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[Update: It's official] Microsoft reportedly acquiring GitHub tomorrow

GitHub is one of the most popular sites for hosting repositories of code. Google moved most of its projects to GitHub after Google Code shut down, and countless open-source Android applications and libraries live on the site as well. GitHub has been an independent company for its entire 10-year history, but that might not be the case for much longer.

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How does Project Treble impact Android and the custom ROM community?

Project Treble, something that you might read in some of our reviews and comment sections, is an important shift in Android as we know it. One of the pieces of Oreo, Treble was Google's attempt to improve the terrible update situation we see on many third-party phones, especially from Samsung, Asus, and Huawei. So far, only a few manufacturers have implemented it to any noticeable degree, with others outright ignoring it until the last possible minute.

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Google I/O 2018 mega-roundup: Every announcement we covered

After three days of non-stop announcements and developer talks, Google I/O 2018 has finally come to a close. Unless you were watching the event yourself, or if you were refreshing Android Police every minute, you probably missed a few things.

Luckily for you, we've compiled a list of every announcement from Google I/O for your reading pleasure, complete with links to our full coverage of each topic. Enjoy!

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Google announces Android Jetpack: a set of tools to make app development even easier

We often forget it, but I/O is first and foremost a developer conference. So while most of us might be waiting with bated breath for new consumer products and services, the bulk of I/O's benefit is directed at the developer community. And that includes announcements like the new Android Jetpack, which promises to make app development even easier for the platform.

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Simpler Google Play app testing means no open alphas or closed betas

Google has issued an update to how developers use the Play Store to test apps. There aren't as many options, but the entire setup is simpler. You've got internal tests, closed alpha, and open beta. That's it.

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Google Maps Platform announced to offer streamlined APIs for location-based services

Google Maps is available to various other businesses for use in their products, and more tailored solutions for things like ridesharing and asset tracking are also offered. Google has just announced the next stage of development for the Maps ecosystem, including a new platform that streamlines the APIs already available and makes them easier to implement.

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Android Studio 3.1 stable announced, with enhanced Kotlin lint checks, new default dex compiler, and more

Google has introduced the latest update to Android Studio, taking the stable channel up to version 3.1. According to a post on the Android Developers Blog, this release focuses on product quality and development productivity. The last major update included a whole new programming language, and 3.1 continues to support the introduction of Kotlin with new lint checks among other improvements.

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