Telltale Games released The Wolf Among Us in 2013, with a handful of ports (including an Android version) arriving the following year. It received positive reviews from critics, and remains one of the company's most beloved titles. Telltale announced a sequel in July of 2017, initially aiming for a late 2018 release date.
Facebook has decided to delay the unveiling of a new line of smart speakers "in part because the public is currently so outraged about the social network’s data-privacy practices," sources tell Bloomberg. The home devices were apparently planned to debut at Facebook's developer conference in May, well ahead of their scheduled fall release date.
We've been hearing about Samsung's smartphone with a foldable screen for what seems like an eternity, but it looks like we'll have to wait a little longer to finally see the thing. Flexible screens have been demoed at trade shows for years, but getting them into a production-ready phone is another matter entirely. Samsung had seemed the most likely to make this dream a reality, but it must be as hard to do as it sounds — the project keeps getting put back.
Android co-founder Andy Rubin finally revealed the Essential phone at the end of May, after months of rumors and teasers. The main selling point is the near-bezeless display, but it also has all the other features you would expect from a 2017 flagship. There's a Snapdragon 835 processor, 4GB of RAM, 128GB of internal storage, and a 3,040mAh battery. It also supports modular accessories (much like Moto Mods), starting with a tiny 360-degree camera.
When the phone was unveiled, Andy Rubin stated that the phone would ship within 30 days.
There's less than a month remaining until the Galaxy S8's March 29 debut, and most of the phone's details have already been leaked. We've seen press shots, in-the-wildphotos, and more. However, one aspect of the launch that's been up in the air is the phone's release date. Famed leaker @evleaks is now claiming that Samsung's next flagship will be released around the world on April 28th.
While the A9 is indeed a pretty good phone, there's no doubt HTC's bungled the launch of the device a bit. First, the whole promotional pricing thing (and the 2GB/16GB variant abroad being so damn expensive), and now? A pre-order shipment delay for those who did choose to buy one. We're hearing from US readers that HTC has sent out the following email, pushing back shipment of the initially available colors until next Tuesday, November 10th, at the earliest. Some customers, though, will be waiting much longer than that - especially if you ordered a Sprint variant.
In addition, HTC has now delayed Verizon network compatibility for the One A9 indefinitely.
A lot of people are excited about the Huawei Watch (which we've taken to calling the Huawatch around the Android Police virtual office). This is probably because it's the most watch-like Android Wear device that's been shown so far, and has a round screen that's actually round. All the way around. 360 degrees of roundness, you might say. Would-be purchasers have been waiting to buy one since the watch was announced way back in March, and the first pre-orders went live on Amazon earlier this week.
Unfortunately, those pre-orders were quickly dismissed by Huawei itself - the company said that it had nothing to announce, implying that the listings on Amazon (which quickly disappeared) and the September 2nd launch date weren't actually approved by the manufacturer.
The Matchstick is, or someday may be, a $25 media streaming stick that's similar to the Chromecast, but based on Firefox OS. Its developers promise more powerful hardware and an open platform that supports video and many existing Chromecast apps. The Kickstarter project amassed nearly five times its $100k funding goal by the time the campaign ended in October.
Now for the bad news. The project announced today that it's not going to meet its goal of shipping this month. Deciding that the device is not yet ready, the team has pushed the release date back until some time in August.
Did you know that the web browser on your phone or tablet waits three tenths of a second after you tap something to actually perform that action? You did if you're a web developer - it's a de-facto standard for mobile browsers, a built-in delay for the double-tap zoom function. But if you're on the newest Chrome beta, you won't see the delay, at least on mobile sites.
Why is this? According to Jake Archibald of HTML5 Rocks (a promotional and instructional project page from Google), it's because this delay is unnecessary if you're browsing on a page that's already optimized for mobile viewing.