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As we do more and more gaming on our more and more powerful smartphones, mobile games themselves are getting more complex. To play something like Fortnite or Dead Cells on your phone, it's almost suicide to go in against your foes with touch controls, and a proper, hardware gamepad can be practically mandatory for a play experience that won't leave you endlessly frustrated. Thankfully, Android is compatible with a wide range of Bluetooth gamepads, including those from game consoles like the PlayStation 4. Here's a list of some of the best controllers you use for any kind of gaming on Android, from shooters to old PC ports.
The dream of OUYA was not to be. It turns out that overturning a decades-old industry by disrupting it with mobile hardware and open-source software is a tough row to hoe, and adding on a semi-exclusive game market (you know, that thing that consoles do that's already universally hated) wasn't the best opening move. So OUYA floundered in the maturing set-top box market until Razer snapped it up in the hopes of bolstering its own Forge TV, which had been on the market for months and was already known as the worst option in an extremely limited field.
Huh. Maybe they just wanted some company to commiserate with.
In any case, the customers who bought and paid for OUYA hardware are getting a couple of dividends out of the deal.
There were some rumblings last month about yet another Android gaming device headed for the market, this time from Asus. Now the device appears more concrete than ever with a controller for the "Asus Game Box" showing up on the Bluetooth SIG website.
The listing claims the wireless controller is for an "Android system for gaming markets." It runs on USB 3.0 and will pack a 430mAh rechargeable battery for 12 hours of gameplay. The image shows a pretty traditional controller design with dual thumbsticks in a PlayStation-ish layout. The system should be available worldwide, according to the Bluetooth filing.
Leaked benchmarks previously pointed to the device packing a Tegra 4 processor, 2GB of RAM, and 8GB of storage running Android 4.3.
The Ouya bandwagon was overloaded when it exploded onto Kickstarter. A $99 game console running Android with a wireless controller? It sounded too good to be true. People threw cash at the company, begging to have a developer unit bestowed upon them. Even then, as Ouya was rocketing toward its eventual $8.6 million haul, there were murmurs of concern. Could this really work? Would developers embrace this odd little device and free us from the hegemony of traditional consoles?
Early reviews were not very favorable, but now the device has arrived. Is it any better now that you can buy it?
The folks behind the MOGA wireless gamepads for Android announced today that the next-generation MOGA Power Series controllers will be unveiled at E3 later this month. In addition to an updated physical design, MOGA is talking up its new MOGA Boost system. Boost will recharge your phone while you game.
The Power Series will come in two different styles – a compact version for hauling around, and a larger (less portable) one. The bigger of the two will have larger buttons and taller thumbsticks for a more comfortable grip. The smaller Power Series controller has been redesigned to include clickable thumbsticks, shoulder buttons, and a d-pad.
It was only a matter of time after the dev units shipped out that we could expect to see a thorough walkthrough on the part of a new owner, and here it is. Some of what we're seeing in this trio of videos, we've already seen in the official Ouya unboxing. However, a few new details have been highlighted. For starters, in the top center of the controllers, there are touchpads that can be used for cursor control. Also, as we learned before, they will require two AA batteries. Well, that's a bummer.
Of course, what we all really want to see is the interface.
Nyko, best known for making the slightly less solid and slightly less expensive console controllers you buy to save money, is getting into the Android game. Literally. Working with mobile gaming force of nature, NVIDIA, the peripherals company aims to bring "physical and familiar controls" to tablet games that run on NVIDIA processors, including, but more importantly not limited to, the Tegra 3.
The PlayPad in a variety of colors (left), and the PlayPad Pro (right).
Beginning in Fall 2012, the company will begin selling two different controllers. The PlayPad will be the smaller of the two and feature a collapsible tablet stand and carrying case, making your tablet every bit as portable of a gaming rig as a Virtual Boy.