Android 12 Developer Preview 3 landed this week with many smaller design tweaks, but there's one thing you'll instantly notice when you start using the new release. Things have become considerably more bouncy. Whether it's the notification drawer or the overscroll animations, Google is working on making things feel much more physical and realistic. Read More
Following up on the success of Cordy (a game we mentioned in part 2 of our feature on the best action/adventure games of 2011), SilverTree Media released Cordy Sky to the Android Market today, giving players even more of the freewheeling platform action they came to love in the original. Sky's gameplay is engaging, colorful, and addictive. In this adventure, Cordy meets Volt – a friendly robot who has been trapped on the mysterious planet for a while, and can help Cordy reach the big rocket in the sky to continue his quest to explore new planets.
Players can jump, bounce, and hover through story mode, eventually reaching the big rocket in the sky, and keep the fun going with Infinity mode, testing just how high they can go. Read More
As you may have seen, Google took the covers off Gingerbread today and released the new SDK, which allowed me to immediately jump into an emulated Gingerbread instance. After playing with the new UI for a while, I've taken a bunch of screenshots, which you can find below, along with some of my notes.
Before I dive into the Gingerbread screenshots, here is a side-by-side comparison of the same Settings screen in Donut (1.6), Froyo (2.2), and Gingerbread (2.3):
From left to right: Donut, Froyo, Gingerbread
As you can see, not much has changed since Froyo, except for most of the elements getting darker and/or greener. Read More