I am live here at the AppNation conference in San Francisco, and after San Francisco mayor Gavin Newsom's welcome speech, in which he tried to get a bunch of developers to make apps for the government for free (yeah, riiight), we are looking at a mobile report from Nielsen, called The State Of Mobile Apps.
Nielsen, one of the largest media research companies in the world, compiled a report containing a few interesting metrics, such as:
- Most Popular Apps
- Application Discovery Methods
- Free VS Paid Apps
- App Billing Preference
- a few Advertising related stats
You can download and read the full report below, but before you do that, I wanted to highlight one metric that I found the most interesting. Read More
The mobile industry is a very competitive, complicated, fast changing world. The name of the game, though, is simple: get your product out there, get people using it, and do it fast. Quantcast, a company that specializes in the world of internet usage trends, recently released some information showing how well the players in the mobile OS and software game are doing. The information is intriguing, to say the least. Read More
While Motorola didn’t do a great job keeping CHARM under wraps, they did manage to hide a few features of the candy bar phone until today’s official press release. Given the amount of MOTOBLUR and social-networking talk going on in the CHARM’s somewhat lengthy introduction, we’ve broken it down and provided you the juicy bits for easy digestion:
- 2.8” 320x240QVGA TFT LCD touch-capacitive display with Gorilla Glass
- Android 2.1 with the newest "enhanced" version of MOTOBLUR
- 3 Megapixel camera
- Physical QWERTY keyboard
- 2GB Removable MicroSD card included (expandable to 32GB MicroSDHC)
- WiFi B/G and N (Single-band 2.4GHz)
- Can capture 24FPS video (we assume that is with VGA 640x480)
- Secondary noise-cancellation microphone with CrystalTalk PLUS technology
- Compatible with T-Mobile HSDPA 3.6
- Support for Adobe Flash Lite
- 1170mAh Lithium-ion battery
- 3.5mm headphone jack
Additional MOTOBLUR and social networking features are described in the press release. Read More
Since the launch of the Motorola Droid in the fall of 2009, the market share of the Android OS has been steadily on the rise, and it has only been a question of when, not if it would actually overtake the iPhone in sales.
After all, with dozens of Android handsets now flooding the market, how long can the iPhone possibly stay on top?
The answer to when came today, when NPD, a consumer market research group, reported smartphone sales results for Q1 of 2010. Read More
AdMob, one of the world's largest mobile advertisement networks, posted a report (PDF) yesterday citing various mobile related statistics for the period of February 2009 to February 2010.
We've looked through all the boring stuff and pulled out the interesting highlights (you all like highlights, don't you?).
Here are the highlights that we've cherry picked out of it for you (the data is year-over-year where applicable):
- AdMob currently serves over 15,000 mobile websites and applications and has received 14.1 billion (!) requests worldwide in the last year
- The number of smartphones went up 13% from 35% to 48%
- Smartphone traffic overall went up 193% (data transferred, number of requests)
- Non-smartphone phones share went down 23% from 58% to 35% (yup, soon everyone is going to have an PreiDroidberry of sorts)
- Android was the fastest growing operating system, up 22% from 2% to 24% (!!!)
- The top 5 Android devices by traffic were:
- Motorola Droid
- HTC Dream (G1)
- HTC Hero
- HTC Magic (MyTouch 3G)
- Motorola CLIQ
- Among the number of requests from smartphones, all non-Android devices posted a decline while all Android ones were up (except for the G1, which was the first generation Android and doesn't really count).
Did you know Motorola has a Labs team that does cool things and then blogs about them? They're pretty cool like that. Correction: interesting piece of trivia - did you know MOTO Labs actually has nothing to do with Motorola? With a name like MOTO, one could think… well never mind, I apologize for the mistake.
The Finger Test
For example, in January they tested the screens on 4 flagship mobile phones by swiping a finger across the screen in a drawing app and recording the resulting patterns, complete with photos and a video. Read More