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Articles Tagged:

AR

9

ARCore update allows developers to create Snapchat-like face filters with ease

While there aren't many practical uses (yet) for Google's ARCore library, it's still an incredible technical achievement — especially considering most of the depth-sensing is done entirely with software. ARCore 1.7 is now rolling out on the Play Store, with a new Augmented Faces API and other improvements.

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4

Charm your Valentine with the Love AR Playmoji pack for Google Pixel

Google Playground's stickers and Playmojis are pretty fun, and the timely Childish Gambino drop likely brought more attention to the Pixel's AR features. It makes sense, then, that Valentine's Day arrives with another new pack, predictably all pink and heart-shaped.

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61

Childish Gambino AR Playmoji dances onto your Pixel five months after Google reveal

Some of you may remember when Google showed off an AR Childish Gambino for the newly rebranded Playground app during Made by Google 2018. If you do, congrats! For some reason, Google seems to have edited out that section of the announcement (and perhaps others). Whatever the motivation behind its apparently revisionist take on history, the feature is actually here now. You can download the Childish Gambino Playground plugin today.

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20

[Update: AR+ is live] Pokémon Go v0.123.1 to bring AR+, Gen IV critters, and more (APK Download)

Pokémon Go is still alive and kicking. Earlier this year, players finally got the ability to trade monsters with friends, a hallmark of the core Pokémon series fans had been asking for since the game's launch. Now, a new update is set to bring enhanced augmented reality (AR+) and creatures from the Sinnoh region featured in the series' fourth generation of games.

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16

Google's designer Pixel 3 cases in Japan will include their own AR experiences

Google's first-party cases might be a bit on the chunky side, but they're nice enough to make up for the added thickness, and customers in Japan will be getting an extra benefit with their phone protection. Google's doing a whole collection of regionally exclusive (and super snazzy) cases for the country, and they come with their own AR experiences.

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9

AR Stickers v1.3 reduces app size by 86% by making Star Wars and Stranger Things packs optional [APK Download]

AR Stickers launched with a handful of sticker packs, all of which were included in the main app's download. Over time, however, Google kept making each pack separate apps that you'd have to download to use, leaving 'Star Wars' and 'Stranger Things' as the only pre-installed ones. Now, Google has spun those two off as well, reducing the AR Stickers app size from 65MB to just 8.5MB.

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20

ARCore v1.4 adds support for 10 more devices, gets several improvements

We published a teardown of ARCore v1.4 a few days ago in which we discovered a few new supported devices, but there wasn't a full list and we didn't know what else the new version brought. But now, Google's page of supported ARCore devices has been updated, and there's a new changelog on the Play Store listing.

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3

Snapchat is getting new lenses that recognize and react to speech

Technology always trickles down to less and less important uses over time. Case in point: speech recognition. It was, at one time, futuristic and incredible that computers could understand us, but now it's just kind of a given. In keeping with its trajectory of increasing mundanity, speech recognition has made its way to perhaps the most frivolous use case of all: Snapchat lenses. (They're actually pretty neat, though.)

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2

Niantic acquires 'Blade Runner: Revelations' and 'Marvel Strikeforce' developer Seismic Games

"Pokémon Go" developer Niantic Labs has sure been keeping itself busy. The company has announced that it's acquired Seismic Games, developer of "Blade Runner: Revelations" and "Marvel Strikeforce." The studio employs veterans of some big names in gaming like EA and Activision.

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16

'Pokémon Go' developer Niantic shows off AR tech that lets Pikachu hide behind real-world objects

An annoying but understandable quirk about the current state of most augmented reality applications is that virtual items imposed on an AR view don't relate to the world in a believable way: they just sit on top of a scene, regardless of whether or not real-world objects should appear in front of them. "Pokémon Go" developer Niantic showed off its impressive solution to this problem today in what it's calling Codename: Niantic Occlusion — using of course, Pokémon.

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