Android Police

Articles Tagged:

AR occlusion

16

ARCore’s new Depth API is out of beta, bringing the next generation of hide-and-seek to phones

AR applications on Android have historically always had problems with proper depth sensing and distinguishing between foreground and background in the physical world. Whenever you'd add an AR object, it would just sit on top of the whole scenery in front of your viewfinder, regardless of whether or not something should realistically block the view. After an extensive preview phase introduced last year, Google is now launching its new Depth API to ARCore to all developers using Android and Unity.

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8

Pokémon will soon be able to hide behind real-world objects in Pokémon GO

Pokémon GO might not be as popular as it used to be, especially amid a pandemic that has many of us staying home as much as we can, but the company behind it is nevertheless working on improving the game. As such, Niantic has announced that it will start testing reality blending next month, which will allow Pokémon to hide behind real-world objects that block your view, just as though they were real.

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