Android's gamepad vibration functionality is so rudimentary, you could be forgiven for not knowing it's there at all. Last month, though, our friends at XDA spotted signs that the situation could be improving soon — and today, with the release of Android 12's first developer preview, we've got even more concrete evidence.
This story was originally published and last updated .
Android smartphones have long supported gamepads, and many Android games have long supported them, but that really doesn't tell the whole story when it comes to using buttons and analog sticks to play your favorite titles on the go. Individual game support for controllers can range from totally seamless to super clunky, and it's hard to tell just which titles are best suited for physical controls simply based on a Play Store listing. We've got a list of 30 we've personally tested and can confidently state work well with most Android-compatible gamepads, including everything from console-quality ports to mobile-first titles.