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android app development

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Play Store to require new and updated apps to target recent API levels and distribute native apps with 64-bit support

The Play Store created some controversy last month after announcing plans to remove apps that used Accessibility Services for any purpose that didn't directly relate to disabled users. While Google is reconsidering the best implementation for the Accessibility Services policy, a separate announcement introduces additional policies intended to help make apps distributed through the Play Store more secure and possibly improve performance. Over the next two years, developers will be required to target a recent SDK version in their app updates and provide 64-bit versions of native apps if they aren't already. The Play Store will also begin adding some new metadata to APKs for verification purposes, but most developers shouldn't need to worry about this.

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Android Studio's Emulator reaches stable channel with Quick Boot for 6-second startup times, Play Store support, and an assortment of other improvements

Back in October, Android Studio 3.0 was set loose to the stable channel with improved support for the Kotlin language, platform technologies like Android Things, and many other new and improved features. At the same time, a major upgrade to the Android Emulator also went out to developers on Android Studio's canary channel. It came with quite a few enhancements, but the the headliner was Quick Boot, which can reportedly achieve startup times of less than 6 seconds. Today, this version of the emulator reaches the stable channel and the Android Tools team posted about many of the other valuable improvements this update brings.

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[For Developers] Android-Libs.Com Curates And Lists Hundreds Of Libraries, Tools, And Resources For Android Development

 

Android developers gain a lot of advantages from working on a platform with a wide variety of libraries, open source projects, and other resources to help get their work to the finish line. Unfortunately, if a problem can’t be solved by checking out the SDK samples or reading a few dozen StackOverflow questions, it can be pretty hard to find good alternatives when they are most needed. Before giving up on the tricky problems, or possibly before attempting them, check out Android-Libs.com – a registry of open source code, libraries, handy websites, utilities, and other tools that may be useful to Android developers of all types.

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Jet Car Stunts' Luke Ryan Talks Porting, Android Development And Market Troubles, And iOS

One game I absolutely loved on iOS was Jet Car Stunts. In my eyes, the game was both addicting and a pleasure to look at graphically. It was because of this that I became extremely excited a few months ago when I heard that Jet Car Stunts was going to launch on Android.

Having now played Jet Car Stunts for quite some time, I jumped at the chance to interview True Axis' Luke Ryan, the man who worked on bringing the game to Android. In our time together, I got a chance to ask him about True Axis' plans for Android and how he liked developing for the OS so far.

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