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24

Have You Heard? Play Books And Movies Are Out In St. Petersburg (And The Rest Of Russia)

It seems like we can't go more than a week or two without hearing that one of Google's content services has rolled out to a new country. Today, Russia is getting in on the action with Play Books and Movies now available throughout the country. You can purchase books like normal, and movies are available both for rental and purchase.

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Prices for movie rentals start at around 49 rubles (USD$1.60) and purchases start at 99 rubles (USD$3.22).

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38

Nexus 4 Bumpers Are Back In Stock On The U.S. Play Store - Grab One Before They're Gone Again

When the Nexus 4 was officially launched, it sold out quickly. A couple weeks later, Google re-opened the orders for another go. It went a little bit smoother the second time, but users were left waiting anywhere between two to eight weeks to get their glorious N4s. During all of this, though, the official bumper cases were sold out basically the entire time. Some users were able to grab one during the initial order process, but that's the extent of it - they've been out of stock ever since.

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[Update: Winners] Win One Of Two 16GB Nexus 7s From Android Police And GSM Nation

This contest is now over. You can find the winners in the Rafflecopter widget below.

It's the holiday season, and you know what that means: people are running around frantically trying to buy things. Among those things, you'll likely find a hefty supply of gadgets and gizmos, because this is the 21st Century, and everyone must have at least one techno-thingy. But there's a quandary when it comes to buying mobile devices: price.

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11

Google Updates In-App Purchasing APIs, Makes Them Faster, Better, Harder, Stronger And Less Likely To Lose Transactions

Sure, "in-app purchases" becomes a bit of a dirty phrase when we're talking about games that abuse the privilege, but they're a critical element of any profitable app ecosystem, and today Google's making a bunch of IAP features easier and smoother for developers and, by extension, you. Here are some of the new improvements.

Easier Purchasing Implementation

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Previously, if you bought an item in an app, the purchase was handled via an "asynchronous notification through a background service." This meant that the app would call out to Google to announce a purchase, but then have to talk to a separate service in order to find out how it went.

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31

Some Enterprising XDA Users Get LTE Working On The Nexus 4 For AT&T In The U.S. - On One Band In Few Markets

Before you get too excited, let's start with the disclaimers. For starters, while yes, some users over on XDA managed to get LTE service working in very select AT&T markets, this probably won't work in your area. Also, this is not the intended use of your phone, so if you're not comfortable screwing with radios on your phone, you should probably skip the whole freaking out thing.

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So, here's how it goes.

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5

Play Store Expands Carrier Billing To Australia, Partners With Payment Company Bango To Do So

One of the biggest problems with the Play Store is that, compared to certain other platforms, its international support for both products and payment systems is comparatively meager. This is, of course, one of the main reasons that earning revenue on Android seems harder for developers. Starting today, though, if you live in Australia and use Telstra, you have one more way to pay: carrier billing.

The rollout comes with special thanks to mobile payment platform Bango.

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14

Google Now Heading To Chrome In The Future, 'Skeleton' Framework Already In Place

I hope you like Google Now, because it looks like this product is here to stay for a long time. As we speak, Chrome developers are working on bringing Popular Science's Innovation of the Year to the desktop, instead of keeping it trapped just on your phone or tablet. As it turns out, a "skeleton" framework is already in place for the search product to move in.

Google's not being shy about the existence of this product, but also isn't in a hurry to announce it, either:

Google confirmed that it's working on the project, but stopped short of committing to it.

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Google+ Is The 'Fastest Growing Network Thingy Ever': 500m Users Upgraded, 235m Active Across Web, 135m In The Stream

As if the news out of Google couldn't get any hotter today, the company decided to just casually announce that it has over 500 million users with Google+ accounts, 235 million of whom are active "across Google" which means anything from +1ing things in various Google products to "connecting with friends in Search"...whatever that means. The most important stat, though, is 135 million users are active in the stream. That means, if we can assume past definitions are still true, those users either visit plus.google.com or use the mobile app to view content.

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Snapseed, The Image Editor That Google Bought After It Won iPad App Of The Year, Is Now On Android

There are no shortage of image editors on Android. Even Adobe, which makes the class-leading Photoshop, has a version of its editor on the platform. Today, though, Google gets one of its very own: Snapseed. You may recall this particular piece of software when it was demoed by NVIDIA CEO Jen-Hsun Huang at CES this year. At the time, it was only available on the iPad where it had won App of the Year in 2011.

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17

Google+ Starts Rolling Out 'Communities', Finally Adds The Group Functionality It So Desperately Needed

One of the biggest problems with Google+ has been its inability to create a group wherein all peers are equal. You can create a hashtag that everyone can post to but you can't control the membership of, or a Page that a few moderators can share to, but it's difficult to add users to (for non-public posts, Pages can only add users to circles once they add the Page first). Communities finally fixes this problem by creating public or private groups that anyone within can share to.

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