Some Pixel C owners have had a rough time with Google's flagship tablet. Problems first started appearing last month, when the scheduled over-the-air update for May (plus some Android N preview builds that had already been available) started causing semi-random reboots, usually when the tablet had gone into its low-power mode running on battery. The June update failed to fix the problem, as did the fourth version of the Android N developer preview. Read More
Google Fiber is slowly, s-l-o-w-l-y making its way into more US markets, and its latest move is intended to make that rollout faster. The Google subsidiary has agreed to purchase Webpass, a high-speed Internet service provider that services residential buildings and businesses in parts of Boston, Chicago, Miami, San Diego, and San Francisco. If you happen to live in one of these cities, you can check your building's access on the main Webpass site. Read More
Free pizza Tuesdays might have been a bust, but T-Mobile is still looking for ways to win customers with outspoken promotions. The latest one is "unleashing summer travel," so long as those travel plans include continental Europe. Anyone who subscribes to a Simple Choice plan will get free, unlimited LTE data when travelling to Europe between July 1st and August 31st. And yes, that includes the United Kingdom, whatever the outcome of today's vote might be. Read More
Virtual Network Computing, better known as VNC, remains one of the most popular ways around to access remote computers. VNC Viewer, the official remote access app for Android from the developers of Real VNC, gets a substantial update today. The biggest improvement is the addition of support for Bluetooth mice and trackpads. Of course you could use them with the app before, but now the Viewer app will specifically interpret them to directly control the cursor of the remote machine instead of simply emulating local touches. It should also work with other connected peripherals, whether wireless or wired. Read More
I'm a big fan of atmospheric games that immerse you in their gameplay and story - Machinarium, The Wolf Among Us, and Lifeline are some of my favorites on Android. After being available on Android TV for almost a year, Never Alone, from developer Upper Line Games (published by E-Line Media) is now available on Android phones and tablets, and it looks like it's going to hit it out of the park.
Never Alone is based on Native Alaskan culture and experiences, with the Cook Inlet Tribal Council, a non-profit organization that works with indigenous people, assisting with development on the game. Read More
How do zoos procure the exotic animals that they care for and exhibit? In the real world it's a complex process of identifying wild animals that can be captured without danger to themselves or the environment, often requiring cooperation with conservationists, universities, and private dealers. In Rodeo Stampede, you rope them like a three-day-old calf, jump on their backs, and try not to run into a wall.The latest game from Crossy Road Read More
developer publisher Yodo1 and developer Featherweight Games isn't claiming to be anything close to authentic, but it's a lot of fun.
Huawei is working toward making its Android software more palatable for a western audience before it goes all-in on the US market, but that's not the only mobile project the Chinese OEM is undertaking. The Information reports that Huawei is also running a secret project to build its own mobile operating system as a hedge against Android. The new EMUI software layer is expected this fall, but the mobile OS might never see the light of day. Read More
The next time you wonder why in-app purchases are so popular, you can think back to this day when the company behind Clash of Clans was valued at $10.2 billion. Chinese internet firm Tencent is acquiring 84% of Supercell, giving it majority control of the game developer. Don't expect anything to change right away—Supercell is making oodles of money as is. Read More
I consider myself an advocate of the affordable smartphone. 2015, and the years before it, seemed to paint a picture of promise for the mid and low-end smartphone, a noble future as the no-frills alternative to the $800 wonder-brick. I cannot help but feel we have failed to watch that potential emerge in a way that we can really say has served consumers well.
Who’s to blame for the promising ZenFone turning into a bloatware-ridden pile of bugs languishing on Lollipop, seven-plus months since Marshmallow was released? What’s the reason Alcatel’s relatively unbloated Idol 3 took nearly as long to get Marshmallow itself (mine still doesn't have it)? Read More