Mobile game developer Gameloft recently came under fire for their DRM policy, which claimed that any user who purchased a game could not for any reason re-download it. This included wipes caused by authorized system updates to Android phones.
Needless to say, this angered many Gameloft customers, who paid upwards of $5 for each game. It didn't take long for the outrage to push Gameloft into announcing that it would be reviewing the DRM policy, but no timetable was provided. Read More
It may not seem like it at first, but gaming on Android is pathetic. While Android certainly has its fair share of good games, there is a long way to go before the state of gaming on the platform can be considered healthy. There are probably a few people up in arms over that statement, so let me qualify it:
A few days ago I wrote an article on a Distimo report comparing various app markets. Read More
Angry Birds has been a hugely popular iPhone/iPad game, ranking #1 for awhile now. Developed by Rovio, Angry Birds is a great physics game where you shoot various birds out of a sling shot to destroy buildings and defeat the evil green pigs (this sounds awesome, doesn't it?).
Rovio, however, is not satisfied enough to dominate the iPhone Apps Store, so they've now set their eyes on Android, which means this summer we will all get to enjoy flinging birds out of slingshots, all without getting arrested. Read More
Unity3D recently announced that pre-sales are going on for their Android version of their great 3D engine. Game developers who are still on the border as to whether or not they want to make the jump to Android or, if you already are developing for Android making the jump to Unity 3D, have a little more incentive now. Unity3D will give the first 500 Unity Pro for Android pre-sale orders a free Nexus One. Read More
As time progresses and more game developers come over to Android, whether to port the iPhone version of their game or develop new games, more and more 3D games are appearing - high quality ones at that. 3D games come with a slightly higher price, which is usually redeemed by the extra quality you get. However, choosing which games to buy can be a little daunting.
Here is a rundown of our Top 5 3D games currently available for Android, as well as some honorable mentions. Read More
Well it seems the huge outcry over Gameloft's DRM policy has not fallen on deaf ears as they have announced a change to their DRM policy. The change states that users are now allowed to re-download games purchased through their website, thought this may take some time to implement.
Here is a quote of the official announcement:
We’d like to announce you[sic] that policy regarding Android HD+ games sold through our own store is currently changed to allow you to re-download a game that you paid for.
With over 50,000 applications in the Android Market, and that number increasing very rapidly, finding a legitimate and detailed review of an application is difficult.
If you’ve tried using the official Android Market website, you’ve probably noticed that the experience is…well, less than ideal.
Enter app review websites. Many app review sites are supported by an open-source API (Application Programming Interface) that allows these sites to provide information that is congruent with the Android Market to its visitors. Read More
Google takes another step forward in its quest to take gaming on the Android platform seriously by purchasing LabPixies. LabPixies was one of the first companies to start building gadgets for iGoogle and shortly after the release of the Android OS started building games and apps. Currently they have 4 puzzle games available on the Android market:
Here is the official post from the Google Code Blog:
One of the first developers to create gadgets for iGoogle was Labpixies.
Queue the sad trombone.
Remember that big stink about Flash not being out on Android (and other mobile platforms) until the second half of 2010? Well, it turns out it was much ado about nothing.
Apparently, when Adobe CEO Shantanu Narayen said:
We have a number of excited partners who are working aggressively with us to bring Flash to their devices whether they be smartphones, as well as handsets, and so companies like Google and RIM and Palm are going to be releasing Flash on smartphones and tablets in the second half of the year.
If Twitter and a few online forum posts are to be believed, Adobe had some interesting things to say about Flash hitting Android yesterday at FlashCamp, a mini-conference for developers held at Adobe's San Francisco offices.
Details are still somewhat sparse, as we're piecing them together from various sources around the web, but it appears that Adobe not only raffled off a Nexus One and demoed a few flash games on Android, but they also announced that Flash would run exclusively on Froyo builds and higher, and that both Froyo and Flash would be released in May. Read More