Game news from E3 is in full swing, and just yesterday EA announced at its event in LA that the company was returning to an old franchise. Command & Conquer should be a familiar title for those of us that grew up playing PC games in the late 90's and 00's, and EA has just announced the first new game to bear the name since 2012. Command & Conquer: Rivals is an all-new PVP real-time strategy game designed for mobile, and it's already available in "pre-alpha" testing on the Play Store.

The Command & Conquer series is probably one of the few EA didn't run into the ground. At least, not immediately. After it purchased the original developers, Westwood Studios, later entries were generally well received. Although it's hard to duplicate the success of Red Alert or Tiberian Sun, some of the games like Tiberium Wars and Red Alert 3 were regarded well by fans, though the very last entries in the series weren't quite so good.

EA's new Command & Conquer: Rivals was designed with mobile platforms like Android in mind. "Rivals is specifically designed for mobile, so we’re giving players quick, head-to-head live battles with continuous unit control, where skill and strategy reign supreme," says Michael Martinez, General Manager of Redwood Studios.

The new game is still incomplete, and the developers want to incorporate player feedback as they polish things up, hence the new pre-alpha testing program available on the Play Store. Our own Artem tried the version currently being tested and found it entertaining for the hour or so he played. It's noteworthy that this is hot on the heels of Tencent's recent announcement of Red Alert Online coming to Android in China.

I can't actually tell you too much about how the game plays, as I can't play it. The game fails to run if you try to sideload it from APK Mirror, so you'll have to make sure you join the testing program for it to work. Unfortunately, that seems to be hit-or-miss. Some of us at AP are having no problem joining, but I can't seem to get in, myself. YMMV.

The game offers players two factions: The Global Defense Initiative and Brotherhood of Nod. Each faction has different commanders with different abilities. Like most mobile RTS games, it isn't quite the full desktop experience. Strategy and map size are a bit limited, so it's more "Clash of Clans" than old-school Command & Conquer.

Players earn the game's base resource at a set rate, and they've got to handle additional resource harvesting (which is automated) as well as unit offensive/defensive strategy. The control of the platforms surrounding the central missile silo gives that player an offensive edge toward the end goal: Destroying the enemy base. Games are short (think minutes, not hours), with unit types having RTS-typical relative strengths and weaknesses against other unit types.

Although the game is free to play, EA plans on including microtransactions for more powerful units at a later date, according to Engadget. Android's pre-alpha is available now, and iOS support is expected later this year. For more information, you can sign up for notifications from EA on future developments for the game.

Command & Conquer: Rivals
Command & Conquer: Rivals
Developer: ELECTRONIC ARTS
Price: To be announced

Press Release

EA Announces Command & Conquer: Rivals Coming to iOS and Android
Raise an Army, Control Your Forces and Dominate Rivals in 1v1, Competitive PVP Battles.

Pre-Register Today for Your Chance to Play the Pre-Alpha

June 09, 2018 03:01 PM Eastern Daylight Time
LOS ANGELES--(BUSINESS WIRE)--Today at EA PLAY in Los Angeles, Electronic Arts Inc. (NASDAQ: EA) announced Command & Conquer™: Rivals, a fresh and innovative player versus player (PVP) real-time strategy game (RTS) built from the ground up for mobile devices. Taking advantage of mobile’s touch interface, Command & Conquer: Rivals gives players continuous control of their armies as they face off in intense head-to-head battles where skill and strategy are key to victory.

“As huge fans of the strategy genre, we wanted to build a great RTS on mobile. Rivals embraces the spirit of the Command & Conquer franchise and reimagines gameplay to deliver our vision”

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Starting today, players can pre-register to find out when Command & Conquer: Rivals is available worldwide by heading to www.cncrivals.com. Android users can also pre-register on Google Play™ by searching “Command & Conquer: Rivals”. US and Canadian Android® players that pre-register will also be eligible to join the Command & Conquer: Rivals Pre-Alpha. Learn more about Command & Conquer: Rivals and the pre-alpha in this blog from the games General Manager, Michael Martinez.

“As huge fans of the strategy genre, we wanted to build a great RTS on mobile. Rivals embraces the spirit of the Command & Conquer franchise and reimagines gameplay to deliver our vision,” said Michael Martinez, General Manager of Redwood Studios. “Rivals is specifically designed for mobile, so we’re giving players quick, head-to head live battles with continuous unit control, where skill and strategy reign supreme. The Google Play Pre-Alpha test allows us to put the game in the hands of our players earlier. We can’t wait to hear what they think and will use our players’ feedback to make Rivals better. We, the development team, are committed to delivering a fun, fair, and competitive experience for all players.”

True to RTS games, planning and strategy are the keys to victory in Command & Conquer: Rivals. The intuitive mobile controls of the game allow players to focus their efforts on high-level strategy while also engaging in tactical battles. Each match requires a unique approach to a player’s army composition and build order, where players must create winning combinations of infantry, tanks, aircraft, and hi-tech behemoths in order to defend and out-maneuver an opponent.

Players will choose between the Global Defense Initiative and the Brotherhood of Nod factions, selecting their favorite Commanders to control their ultimate army in battle. By collecting, customizing, and upgrading a vast array of units and forces from the iconic Command & Conquer series, you can defeat your rivals on the battlefield and lead your army to victory.

For more information and to stay up to date on the latest news, follow Command & Conquer: Rivals on Twitter.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.

In fiscal year 2018, EA posted GAAP net revenue of $5.2 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.

Command & Conquer, EA SPORTS, Battlefield, The Sims, Need for Speed, Dragon Age, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL and FIFA are the property of their respective owners and used with permission. Google Play is a trademark and Android is a registered trademark of Google LLC.

Command & Conquer: Rivals launches worldwide December 4th

EA’s upcoming real-time strategy game Command & Conquer: Rivals finally has an official release date. It was announced today that C&C: Rivals will launch on the Play Store on December 4th. EA is labeling this upcoming release as its "next competitive gaming franchise," which means you can expect a complete competitive program, including community tournaments and a championship pro scene.

So it looks like we only have a little over a month to wait. The monetization that will be used is still unknown, but since we already know this will be a free-to-play release, plenty of microtransactions should be expected, which begs the question, how will the competitive aspects actually work in combination with a free-to-play design?

Press Release

EA ANNOUNCES COMMAND & CONQUER: RIVALS
LAUNCHES WORLDWIDE DECEMBER 4

Fast-Paced Action, Real-Time Strategy, and EA’s Next Competitive Gaming Franchise Coming Soon...All for Mobile Players

REDWOOD CITY, Calif. – October 30, 2018 – Assemble your forces, mobile commanders - Command & Conquer™: Rivals from Electronic Arts Inc. (NASDAQ: EA) announced today that Command & Conquer will launch worldwide on December 4, 2018 for Android and iOS. This is a fast-paced, real-time strategy (RTS) action game built for players on phones and tablets. Command & Conquer: Rivals will become the next official EA competitive gaming franchise to roll out a complete competitive program, including community tournaments and a championship pro scene.

In Command & Conquer: Rivals, a real-time player versus player (PVP) game, players lead their faction to victory in the war for Tiberium. True to RTS classics, preparation and planning are as pivotal to matches as tactical execution. Unlike games with “drop-and-watch” mechanics, players in Rivals maintain 100% control of their units at all times, adding immense strategy and depth to a fun, frenetic and fair gameplay experience.

“We set out to build an RTS game for mobile players that thrives on head-to-head competition and where strategy and skill matter. With continuous unit control and intense battles where comebacks are possible, Command & Conquer: Rivals delivers this and more,” said Michael Martinez, Redwood Studios GM. “We’ve been thrilled to see the early response from players during soft launch. Player feedback has made the game stronger for our launch in December and we’ll continue to work with the community as we accelerate into esports next year.”

Rivals Champions, a new weekend mode available at launch, is a signature in-game competitive experience inspired by the immensely popular FIFA Ultimate Team Champions in FIFA and will serve as the first step in working with the community to launch a multi-continent esports program in 2019. In this mode, players will go on a run of battles, competing in a unique matchmaking pool - competition is segmented by rank to ensure players of all skill levels can thrive and win. The better they perform, the bigger the rewards. Players can also make a name for themselves atop the Rivals Champions leaderboards and distinguish themselves for higher levels of competition.

“Rivals is competitive to its very core,” said Evan Denbaum, Command & Conquer: Rivals Competitive Gaming Commissioner. “We’ve been working non-stop to create the best-possible in-game experiences no matter what your skill level, and Rivals Champions is just the beginning. Most importantly, we’ll be listening to our players and their feedback as they jump in, and we’ll work together with the community to build a full-scale esports program.”

There’s still a chance to join in before launch. Pre-register today on Google Play and get the chance to play by visiting https://www.ea.com/games/command-and-conquer/command-and-conquer-rivals. Players who pre-register will also receive a special, limited edition bundle to begin commanding their units, available at worldwide launch.

For more information and to stay up to date on the latest news, find us here on the Command & Conquer: Rivals channels and forums on Twitter, Discord and Reddit.

About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.

In fiscal year 2018, EA posted GAAP net revenue of $5.15 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.

Command & Conquer, Maxis, EA SPORTS, Battlefield, The Sims, Need for Speed, Dragon Age, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL and FIFA are the property of their respective owners and used with permission.