Location games' Run An Empire is a brand new augmented reality app that ingeniously gamifies walking, jogging, and running. Similar apps already exist on the Play Store, though Run an Empire takes the AR gameplay into a whole new direction. Instead of running away from zombies or defending Earth against alien invaders, you will be tasked with building an empire through the ages. It's like someone combined the 4X game Civilization with an exercise app.

Finding the motivation to exercise doesn't always come easily to everyone. I know there are plenty of days that I feel too lazy to get out into the streets for a jog, which is precisely why I appreciate apps like Run An Empire.

The main premise is that you get to build an empire from the ground up by running, jogging, or walking around the many territories that surround your location. You'll have to maintain your territory daily, or you could lose it to another player. Not only do these mechanics drive the user to push a little further to claim new zones when they are out exercising, but it also incentivizes the user to exercise frequently to retain control of their land.

Unlike many similar AR-driven exercise apps, Run An Empire does no interrupt your workout with too many distractions. I can appreciate this feature since I personally use my exercise time to decompress from the day's activities, such as work and family life. The last thing I would want is an app that constantly interrupts my train of thought during this process.

Run An Empire is a free-to-play release, so this means you can expect to find in-app purchases that range from $4.99 - $134.99 per item. You can also expect to find two types of in-game currency, gems and coins. The gems are more difficult to earn during gameplay than the coins, which is why those ridiculous IAPs exist in the first place. You can purchase as many Gems as you like, and then use them to buy advantages. This means the actual gameplay of growing your empire is pay-to-win, which kind of ruins the competitive aspect since those with the most money can purchase earning multipliers for the main in-game currency that's used to build up your territory. Players will still have to run to claim these areas, but once they snag them, holding on to them will be a piece of cake.

Run An Empire is a mixed bag. On the one hand I can't say I'm fond of the type of monetization used, as it ruins the competitive gameplay, but on the other hand, this is a free app and you can use it without ever putting any money into it. Sure, you may not be able to compete competitively if you don't sink some money into the title, but does that really matter for a simple augmented reality exercise app? At the very least its core function of incentivizing the user to get up and workout is still there, it's just a little diminished thanks to the egregious IAPs.

PRESS RELEASE

Run An Empire Developer: Location games
Price: Free
3.8
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