On the 18th, the official Westworld Twitter account announced that the release for the Westworld Mobile game would take place on the 21st of June. A bunch of sites instantly jumped on this, but I refrained as it's painfully obvious very few publishers can actually hit their target date. In my experience the vast majority of mobile games tend to release a day or two early. In this particular case it would appear my insight paid off. Westworld Mobile is available right now on the Google Play Store, an entire day early.
I previously covered some of the gameplay mechanics when I took Westworld Mobile for a spin during its open beta in March. It plays a lot like Fallout Shelter, though there are enough differences to give Westworld Mobile its own feel. Still, this is a free-to-play release, which means you can expect in-app purchases that range up to $99.99 per item. Like most casual FTP mobile games, you will spend the majority of your time collecting characters, building out your base, and waiting for timers to count down so you can actually perform a much-needed action. Essentially it doesn't stray too far from the norm.
With the last episode in the 2nd season of the hit HBO TV show airing this Sunday, I suppose the timing of the release for Westworld Mobile works out in its favor, even if it did land on Android a day early. Fans of the show can now jump into the gameplay to extend their time in the fictitious world as they wait for the next season of Westworld to air. At the very least, we know the familiar gameplay loop should keep players entertained for a long while. After all, Fallout Shelter is a huge success, so why wouldn't Westworld Mobile appeal to the same crowd?
Warner Bros. Interactive Entertainment Launches Westworld on iOS and Android Devices
Based on the Hit HBO Show from Kilter Films, the Mobile Game Puts Players
in Charge of a Westworld Park Simulation
SAN FRANCISCO – June 21, 2018 – Warner Bros. Interactive Entertainment today announced the launch of Westworld, the innovative mobile simulation game based upon HBO’s most-watched new original series, on the App Store and Google Play. Produced by WB Games San Francisco in collaboration with Kilter Films, creators and producers of the Westworld series, the game is developed by Behaviour Interactive and invites players into the alluring Westworld universe to take on the role of a newly hired Delos employee who is granted access to the Delos Park Training Simulation (DPTS).
The Westworld game narrative was written by series writers and features notable characters – including Bernard, Delores, Maeve, and more – to immerse players to the themes that have attracted millions of fans. Players control all aspects of Westworld park operations including manufacturing, managing and upgrading AI-based Hosts as well as satisfying a wide range of Guest desires. The game’s content spans the first season of the series, with additional content from the highly anticipated season two coming online after it appears on the show to avoid potential spoilers.
“We are excited for Westworld players to experience what it’s like to manage a complex theme park powered by human desires and artificial life,” said Jonathan Knight, Vice President, Studio Head at WB Games San Francisco. “The game features a compelling, unfolding narrative and multi-layered gameplay while remaining highly approachable and intuitive to play.”
Complementing Westworld’s story is its fresh combination of construction and management elements with roleplaying game (RPG) style character development. Gameplay takes place on two levels: Aboveground, there is the western-themed world visitors experience, with iconic locations and a variety of Hosts. Belowground is the high tech Delos facility where Hosts are manufactured, repaired and upgraded, and new facilities can be brought online to advance park operations.
Via a user interface inspired by the tablets technicians use on the series, Westworld players have a deep array of Host features and modifications at their fingertips. As in the series, things don’t always go as planned. Hosts can be eliminated by Guests who are unhappy with their level of service, and the longer Hosts are continuously used, the more they are likely to glitch. However, glitching can be ameliorated by putting Hosts into Critical Analysis for a therapeutic question and answer-based minigame. There’s plenty of fun to be had with colorful, highly stylized graphics and sly humor for both fans of the show and RPG simulation players at its core.
Westworld Mobile: Build Your World
Westworld Gameplay LaunchTrailer
For more information, visit http://www.westworldmobile.com/.
Follow Westworld on Facebook, Twitter, Instagram, and on the official forums.
About Warner Bros. Interactive Entertainment:
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.
About Kilter Films:
The Emmy-award winning team at Kilter Films tells stories that span multiple platforms and media. Jonathan Nolan and Lisa Joy’s “Westworld,” inspired by Michael Crichton’s original film, racked up 22 Emmy Award nominations in its first season and earned HBO’s best ratings for a freshmen drama series ever. Both showrunners have also directed episodes of the series—Nolan earning a DGA and Emmy nominations for his direction—with Joy directing her first episode in season two. Kilter has produced interactive and transmedia marketing for all of their shows, partnering with HBO to produce groundbreaking virtual reality installations, alternate reality experiences, and conventional marketing, including a Super Bowl spot, directed by Nolan, for the second season. Kilter recently partnered with HBO on the expansive “Westworld Experience” at SXSW in Austin, TX, and with SpaceX on the Falcon Heavy ‘Spaceman’ launch concept. Kilter Films also produced the hit CBS series “Person of Interest.”
About Behaviour Interactive:
Established in Montreal, Behaviour Interactive is Canada’s largest independent game developer, employing over 400 talented people. They have sold over 60 million games on every platform since their beginnings in 1992, such as the award-winning original IP Dead by Daylight, which has sold to date over 3 million copies. Over 200 million people have played Behaviour’s mobile games. The company’s activities are divided within four business units: Studios, Digital, Mobile Publishing and Business Solutions. They collaborate with many of the world’s top brands and corporations among which Activision Blizzard, Air Canada, Bombardier, Codemasters, Double Down, Disney, DreamWorks, EA, GAEA, HBO, La Capitale, Microsoft, NBCUniversal, Pixar, Sony, Starbreeze, Ubisoft, and Warner Bros. For more information, please visit bhvr.com.
WESTWORLD software © 2018 Warner Bros. Entertainment Inc. Developed by Behaviour Interactive. WESTWORLD and all related characters and elements © & ™ Warner Bros. Entertainment Inc.