We've already talked about Doze in Android M a few times. That's a system-wide state that keeps your phone or tablet in deep sleep when it's not being used. App Standby is a distinct feature that works to keep individual unused apps from gobbling up power in the background. Depending on how many apps you install on your phone, this could be a bigger deal than Doze.
The app info screens in Android M have become a repository, of sorts, for many of the cool new features brought to the latest OS. In previous versions of Android, I rarely found myself in need of going to an individual app's info screen. When I did, the actions I might have executed there were very limited. I don't know that Google necessarily wants you spending more time there in M, but they certainly built quite a bit more function into this interface.
Today at a press event during Computex, ASUS announced many new Android products, and I'm guessing you'll be intrigued by at least one of them.
Let's get to the headliner: the big news with the ZenWatch 2 is that it now comes in two sizes - 37mm and 41mm (width). The smaller 37mm sports an 18mm strap, with the 41mm having a larger 22mm band. Both have AMOLED dipslays with Gorilla Glass 3, IP67 dust and water resistance, magnetic charging cables, and use unspecified Qualcomm processors (likely still a Snapdragon 400).
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got several PC and console pilgrims including Hotline Miami, War Thunder, and Always Sometimes Monsters, a new Portal-inspired Zen Pinball table, a mashup of tactic, RPG, and city-building, and standard platformers and puzzlers.
We reported yesterday on Google's announcement that Android M would support deep links that skip the sometimes-annoying app selector prompt. Details were scarce at the time and many were worried that this would shut out third party apps or make it hard to view content with a browser when it might be more appropriate.
If you go to an app from the list within the "apps" section of the system settings, you will see something like the first picture. You can set defaults and decide whether that app should open its own links without asking. If you go to the advanced area instead of selecting an app, you will see the second screenshot.
If you're not getting enough intrigue and treachery from HBO's Game of Thrones series on Sunday nights, TellTale is still pumping out new episodes in its licensed adventure game. Episode 4, Sons of Winter, is now available as a $5 in-app purchase for those who have played through the first three portions of the game. There are six episodes in total, so the first "season" of the adventure game should be wrapping up in two or three more months.
Game of Thrones takes place at the same fictional time as the third season of the television show, so you'll have to remember the various twists and turns of Westeros from a couple of years ago.
Wireless styli have generally been relegated to the Windows and iOS world, but now that more and more connected accessories are using Bluetooth, there are fewer reasons than ever for tools like these not to be universal. With Android "M," Google is introducing native support for Bluetooth styluses. Developers are, of course, getting APIs to interact with these devices, and that's where we're getting our information - the API overview for M.
Pressure sensitivity and accuracy make connected styluses much better than their capacitive cousins, and for the creative types out there, full cross-platform compatibility should end up making the product ecosystem as a whole better.
Before you read this article, do me a favor: watch the video below. Because it's going to explain what Google is doing here much better than I could hope to.
Got it? Good. Pretty amazing, right?
For those of you who can't or don't want to watch it, fine, I guess that's what writers are for or whatever! Project Soli is, at its root, a fingernail-sized radar chip and an advanced set of algorithms that interpret the data that the array feeds back into a connected device. The purpose of those algorithms is to analyze the fine-grain motions of your hands and fingers.
If you were distracted by tons of Google I/O coverage or our NVIDIA SHIELD review yesterday, there's a slim chance that you missed the even bigger news: Kung Fury is now on YouTube. Stop reading this and go watch it now. Then come back here and read about the official mobile game for the indie movie, Kung Fury: Street Rage.
The mobile game recreates Kung Fury's extended hand-to-hand fight scene, in which the titular lone wolf cop/martial arts master/time traveler single-handedly attacks Hitler's Nazi army. Unfortunately it's not quite as complex as the original Streets of Rage beat-em-up: you only get two on-screen buttons, left and right.
Are you unexcited about Android Pay? Not liking your Wallet Card? Maybe you just want another Google payment platform... because? Then I've got great news: Google Hands Free will be a thing at some point later this year.
How's it work? I've got no idea, because Google doesn't actually tell us. Well, actually, we sort of do know, because Hands Free leaked as Plaso over three months ago.
The idea here is similar to that of the now-defunct Square Wallet, which used a combination of proximity detection and a picture of your face to allow you to buy stuff without ever having to pull out a credit card, phone, or even your ID.