Here's the problem with Android Wear. Although my G Watch R is always with me, notifying me and taking my commands, controlling it with anything but voice seems a tad cumbersome. You can realistically hold and interact with a phone using one hand, but you can't with a watch. You need both hands, which, if you ask me, feels like a step backwards sometimes. If my right hand is in my pocket, or holding something, steering, mixing a batch of cake filling, typing, grocery shopping, brushing my teeth, climbing a mountain, squeezing a lemon, or otherwise occupied, I have to interrupt whatever it is doing and bring it together with my left wrist to take care of a new notification on my watch.
There's little doubt in anyone's mind that Microsoft has been marching forward with its cross-platform strategy over the past months. The company has been releasing more and more apps for Android and iOS, trying to spread its wings beyond its own operating systems and grab a few users across the pond. While some of these apps are the serious productive tools that we expect from Redmond, others have been quirky, experimental, and sometimes even wtf-worthy. That's not the case with OneClip.
Welcome to the Android Police Podcast Live for Thursday, August 27th! We'll be starting soon - if you don't see a YouTube player, we haven't begun.
Welcome to the home of the Android Police Podcast's live broadcast. We're live every Thursday (unless otherwise noted on the official calendar below) at 5:30PM PST (8:30PM EST) - or perhaps a few minutes after that - every week. This post will be stickied on the Android Police homepage whenever we're broadcasting, so if you see it, we're either live right now, or about to be!
Google is no stranger to testing new features or design tweaks on its live products, and search has been receiving quite a bit of attention lately. It doesn't necessarily come as a surprise, then, to see new design tweaks appearing for some users in Google's image search results.
The new design, which so far appears to be in very limited testing, offers a brighter layout for individual images - the background is a light #eeeeee as opposed to the solid black seen in its current iteration, and there's a relocated "close" button along with a new way to show image details.
In the current layout (as you'll see below), details are behind an overflow button.
I remember the Cartoon Network of the early 2000s, back when shows like the Powerpuff Girls, Johnny Bravo, and Ed, Edd n Eddy were the latest things out. But the channel has moved on to a new generation. These days I find myself writing about cartoons I've never heard of, like Steven Universe and Mixels. The latter apparently involves tribes of colorful creatures that defend Mixel Land from destructive things called Nixels.
Now there's a new game for Android called Mixels Rush... and it involves mixing Mixels to combat Nixels (what did I even just say?).
Mixels Rush requires you to get to the right side of a level before Major Nixel's Nixelstorm catches up with you.
Adobe brought the stripped down Photoshop experience to Android tablets back in 2011, and added a version for phones in 2013. In a blog post today, the company says the all-in-one approach doesn't make as much sense. Therefore, Adobe will be releasing three new "capture" apps called Color CC, Brush CC, and Shape CC. The classic Photoshop Touch apps are being discontinued and will be pulled from the Play Store on May 28th.
Nova Launcher is easily the top pick for conventional Android home screen replacements, and a "daily driver" for a good chunk of Android Police's staff. The latest update added a Material Design user interface, but there are other goodies hiding just below the surface. For example, version 4.0 includes a simple app search function hidden in the app drawer. It's especially handy if you've got hundreds of installed apps (like Artem) or just don't like organizing your apps into folders (like everyone else).
To activate the search bar, just drag down from anywhere in the app drawer. It's the same gesture used to refresh the page or service in some Google apps.
We've gotten a few reports today of a new feature hitting the YouTube app, and it's a big one. After an extended public outcry, Google appears to be adding support for 60fps video to Android. Videos shot in 60fps look much smoother and more realistic, but this doesn't seem to be live for everyone yet.
A good way to describe Breath of Light would be "ethereal." The soft, flowing music, abstract visuals, and odd lack of any kind of verbal or numerical user interface can almost lull you into a daze, which is an odd thing to say in praise of a puzzle game. And yet in a strange way it is a praise: the combination of music and visuals give Breath of Light that hard-to-define but nonetheless positive vibe of the best "zen" games.
The objective, such as it is, is to get the ever-expanding cloud of white dots (pollen? "Light?" I've no idea) streaming out of a lotus flower into one or more of its fellows, using...
Here's an all too familiar story: major app or service gets new feature, releases it on iOS and says it's coming soon or later ... or sometime in the future we don't really know since we just started working on it and our one Android developer is a bit overwhelmed with everything we asked him to do just now and you should be patient because we really value our Android users, cross our heart and hope to die, and we want them to have the same experience as iOS users but it's hard to give you a solid timeline, so trust us that it's coming and we're trying really hard or as hard as we can to make it look like we are, but just leave us alone for a few months and maybe then ask us about it again?