Everyone knows that smartphones are awesome, but it’s hard to beat using a large screen and full keyboard to control a device. Developers Peter Mora and Zoltan Papp believe they have come up with a compelling compromise: Webkey, for Android. Webkey allows users with a rooted Android device to text or call contacts, view SD card contents, and more - all from a web based interface.
Webkey's interface leaves a lot to be desired, as it is more bare and utilitarian than polished and perfected.
Yesterday Chickenbrick Software, makers of Cestos, released Cestos 2:Party Time. This time around, Cestos will be taking advantage of the OpenFeint network to add an extra layer of awesome to the gameplay.
The game has been totally revamped from the ground up. It looks great and the gameplay is smooth.
They've added all new modes, new add-ons for your avatar, and new social options...that don't work yet
All in all, though, Cestos 2 is still fun, still eating away a large chunk of my time, and is definitely a worthy successor to Cestos.
Reviewed version: 2.0.4 Requires: Android 1.6 or newer Cost: Free
I have fat fingers. There. I said it. With my old Sanyo Katana, it wasn’t a problem because I would just multitap and tap and tap to enter text. But when I finally made the jump to a smartphone, I quickly ran into a stumbling block with the virtual keyboard.
The HTC Hero has a pretty compact screen, especially in portrait orientation.
Have you ever wanted to make custom ringtones, alarms, or notification sounds in Android but had no clue how to do it, even if you already put a media file onto your device? I can't blame you - Android is absolutely terrible about letting you do anything but pick one of the existing system sounds and offers no way of adding your own.
Enter Ringdroid. Ringdroid's sole purpose is to let you take an existing music file, crop it exactly how you want it, and then save it as either a ringtone, an alarm, or a notification.
Last month, AP contacted Smith Micro with the intention of writing a detailed hands-on with SendStuffNow (SSN). Specifically, we wanted to look at SSN from a corporate-use perspective with the (then) new Android app. They made themselves available in a beautiful fashion, with Matthew Covington, Senior Director of Product Management, taking the time to thoroughly demonstrate the software to us. Unfortunately, complications arose on our end of things, with the end result that SSN has landed in my un-corporate lap.
Get that boss-key ready, because it’s time to kick off the first installment in Android Police’s productivity series! We’ve scoured the [sometimes murky] depths of the Android Market for those vital productivity boosting applications that can save you time, money, and hopefully, some sanity. We’re always looking for new apps to cover, so if you have any suggestions, drop us a line at firstname.lastname@example.org
I’m always looking for ways to make using my Android device easier and faster.
From the day I eagerly removed the cellophane wrapping around the artful, Google-themed box which contained my Nexus One, I have had only one real gripe with Android: volume management. For a while I just dealt with it - the only way to adjust in-call volume was during a call, and other volume settings had to be controlled via the sound settings menu, or in their proper context.
Modder's Column, formerly known as Modder’s Monday, is a column dedicated to rooting, hacking, and other forms of modifying Android and is written by Jaroslav Stekl, a man who spends his days coding, hacking, hiking, and of course, writing for Android Police.
As I mentioned in the last edition of Modder's Column, one of my favorite things about Android is how customizable it can be, even for novice users who would rather not spend all day hacking their phone.
The barren desert that is gaming on Android has been with us for as long as the platform itself, and it appears that it is only now changing, with the release of games like Angry Bird and Fruit Ninja. The newly released MiniSquadron looks to be another one of those games that attempt to bring the quality level up to that of iOS, featuring OpenFeint alongside some of the most addictive gameplay I've ever seen from an Android game.