I have a couple requirements for any application that wants to help me with organization: it has to have a functional desktop client to sync to. This is nothing against Android's system, but I find that if I have to do any extended typing on it, my enthusiasm for the app fails (coincidentally, along with my time management skills). This is what's kept me from using Astrid with the enthusiasm everyone seems to be talking about; all my time isn't spent on my phone, so why should I leave my tasks there?
I've never been a big proponent of using folders on my home screen; I'm the kind of guy that can fit all the apps he uses frequently on a 5x5 grid. With the possible exception for a "Games" folder, I find them pretty useless. I mean, the app drawer itself is one big folder, and if there's anything I really need to access, it goes on my front page.
However, I've been playing around with a tool that's making the maintenance and use of folders a bit more practical.
Game ports fall into this weird category where developers have both an easy and difficult job in front of them. On one hand, the game can easily market itself on the nostalgia or hype of the product. On the other, however, they must successfully capture the feel of the original, which can be difficult.
The original Majesty is a bit of a cult hit in PC Gaming circles. You played as the traditional "overseer" of a kingdom and looked to vanquish whatever evil had set up shop within your borders.
Wow, what a day! Music, movies, APIs, alliances - the list of exciting announcements from Google I/O 2011 goes on and on today. While the rest of the Android Police crew is blasting through the bulk of the new stuff, I decided to unpack and play with the "Oprah moment" Limited Edition Galaxy Tab 10.1 that everyone here at I/O received as a gift. And let me tell you, this baby is fast, sleek, slim, and gorgeous.
I've had this problem with my cell phone for the past couple of years. Somehow, despite my best efforts, telemarketers have gotten ahold of my cell phone number. In addition to that, I'm STILL getting calls from debt collectors for the person I assume had my phone number before I got it, which was around 4 years ago. This is really annoying. Like, really, really annoying. I've got my own debt collectors calling, I don't need this "Sherry's" collectors calling me as well.
Make no mistake, the DROID Charge is a cool phone. It looks cool. Its boot screen looks cool. Hell, even the camera has been carefully crafted to look like some sort of crazy piece of future-tech.
In the past week, I've had three separate people ask me what phone it was (something that I never experienced with my Nexus One or the HTC Inspire), and then proceed in some way to compliment its appearance or the vividness of its display.
In the world of mobile phones, cases can be something of a contentious issue. There are those who insist that putting a case on anything so beautiful as a high-end Android phone is pure blasphemy, and anyone who does so is sullying the experience of owning high technology. Others recognize that they are walking around with $500 worth of slippery glass and plastic, opting to cover that shit up. Personally, I am on the fence.
If you grew up in the 90s or early 2000s and played PC games, you've undoubtedly heard of the Heroes of Might and Magic franchise - a series of turn-based strategy games by New World Computing. Heroes of Might and Magic 2 was the first truly amazing game of the series, followed by HOMM3 with improved graphics, and then going to crap starting with the 4th one. I think HOMM2 and HOMM3 collectively stole not months, if not years, of my time, and I am still just as excited to play either of them as I was back in the day - the replayability factor of these games is through the roof.
To say the Galaxy S II has a lot to live up to would be a drastic understatement. Its predecessor, the Galaxy S, was one of the most popular Android phones of its day, though it certainly wasn't without its shortcomings (*cough* TouchWiz *cough*). But with an even better display, a slimmer profile, a better camera, and - gasp - a new version of Samsung's custom UI, the Galaxy S II aims to patch over its antecedent's few flaws in addition to mixing in some new magic.