Finding Teddy is the kind of game that could entice me away from console gaming. I know, I know, the new visuals just revealed at E3 are mind-blowing, but I've long passed the point where graphics were the reason I turned to consoles when it came time to whip out a game. What draws me towards consoles is the level of immersion that can be found in titles with bigger budgets and more talented teams.
We don't often throw around the accolade "best" when it comes to product reviews here at Android Police. The dreaded "B" word can land a reviewer in hot water. But if there's one product niche I've been scouring for a long time, it's Bluetooth speakers. There are a vast array of choices out there, many of them quite well known (eg, Jambox), and others, a bit more obscure (like this guy).
There are a lot of options out there if you're looking for a quality Bluetooth speaker. Most of them have flashy names, like Beats or JAMBOX. But Cambridge Audio, a UK company that doesn't get a lot of press across the pond, has just introduced the Minx Go speaker. It has specifications that should be music to the ears of audiophiles, and a $150 price tag that fits neatly between decidedly low-fi solutions from Logitech and the pricier territory occupied by Bose and Jawbone.
I reviewed the Nocs NS200 earbuds a little over a year ago. At the time, the 200s were the company's only Android-friendly offering. I was pleasantly surprised with the audio quality and comfort of the NS200s, especially given their reasonable (for a more serious product) price of $70.
Well, now I'm back with another Nocs product: the NS400s. The pair I'm reviewing also costs $70, a $10 premium over the "universal" NS200s.
Fun fact: I never leave home without a microUSB cable. I have a short cable that stays in my bag at all times – you know, just in case. The need for charging and the like is constant, so it's hard to say when that cable could come in handy. Several months ago, a new Kickstarter campaign hit the scene that could end my need for a USB cable in my bag, and instead put one in my wallet.
In Quadropus Rampage, you are (predictably) a quadropus. I am not entirely sure what a quadropus is, and it’s not adequately explained in the game. All I know is that it has four limbs, looks kind of like an octopus, and it will mess you up if you don't stop staring at it like that. From the first frame, Quadropus Rampage is a torrent of non-stop button mashing carnage. Does this brand spanking new game have staying power, or does it come and go like the tides?
I'm sure the first question on your mind is why is AP reviewing a car stereo? Two words: Android app. Basically every aspect of the controlFREQ from Scosche ($119, scosche.com) can be controlled from the companion Android app (there's also an iOS version, but neither is required for the player to work) – or at least that's the claim being made here, anyway. The execution is, let's just say, less than perfect.
Last year, we took a look at Arkon's Dash and Bicycle mounts and came away impressed with all of them. However, the company spent the last year in the lab figuring out a way to make the mounts better, as well as add support for much larger devices like tablets. The result is the new Slim-Grip Ultra mounts, which come with a variety of options: a dash mount, quick-release strap mount (for bicycles/motorcycles), and a nifty cup holder mount – all of which are better than their predecessors in almost every way.
The ASUS Transformer AiO is undoubtedly one of the most interesting pieces of Android-powered tech that we've seen in the past year or so. As a member of the Transformer family it's made to convert from one device category to another, but unlike the "typical" Transformers that we're used to seeing from ASUS, this one doesn't change from tablet to laptop – it's both a full Windows 8-powered desktop PC and a gigantic Android tablet.
PC gamers know the ARMA series as wickedly difficult, painstakingly accurate military shooters - the thinking man's (or possibly masochist's) alternative to the likes of Call of Duty. For its first full mobile game, ARMA is eschewing the first person shooter genre in favor of a tactical game: a top-down, turn-based combat system where strategy wins over speed and reflexes. It's a good choice for touchscreens, and an understandable one given ARMA's current fanbase.