In the realm of dual-stick shooters, Android’s offerings seem to be plentiful. However, one company’s name stands out due to their past success: Glu Mobile’s Gun Bros is a franchise that many gamers will recognize. Gun Bros seemed to have it all: an addicting premise, no shortage of customization, and perhaps most importantly, controls that didn’t suck. I’ve played my fair share of Gun Bros, so when Glu announced that they would be releasing a similar title (only this time, with cars!) I couldn’t help but be curious.
I have a special place in my heart for real time strategy games. Some of my fondest memories are playing with my dad in our cobbled-together home LAN with games like Age of Empires and Red Alert. But until last week, the last time I had seen a quality mobile RTS was Warfare Incorporated back on my Palm Tungsten T3, almost a decade ago. But now there's a real alternative: Desert Stormfront, from Noble Master Games, is worth a look from any dedicated strategy fan.
Kairosoft is a gaming company that has built a name for themselves on quality. Their simulation games have constantly topped many reviewers' "best of" list for Android titles, and personally they've enthralled me for many an hour.
It seems almost peculiar, though, that they've never delved too deeply into in-app payments or other models that are more prevalent on the Android platform. Kairosoft has stuck to their guns and delivered a full game for a set price, forgoing "pay to win" shortcuts in favour of good mechanics and pure fun.
There's no such thing as too many zombies, right? That seems to have been Glu Mobile's general idea when bringing Call of Duty: Black Ops – Zombies (or CODBOZ) to Android. The game, which itself is based on a spin-off of the original Call of Duty series, puts CoD players in familiar territory with a seemingly endless stream of zombies to eliminate in a game spanning not only multiple environments, but multiple gameplay modes as well.
No matter how hard I try, I can never really escape the weird cycle of clicking on everything possible in an effort to get something to work instead of methodically assessing my situation and thinking about what works. Perhaps it's part personal fault and part game design, but it really frustrates me when the most efficient way of progressing is just using every item in every possible way - something will eventually click, right?
A couple weeks ago, Ubisoft released a refreshed version of the old-school classic Prince of Persia. Since then, we've spent some time checking out this upgraded title and have a few words to share. Much like the Beach Buggy Blitz review, this one will be handled in the video format.
Without further ado, here's a look at Prince of Persia.
Recently, Vector Unit - the team behind Riptide GP and Shine Runner - released a new game called Beach Buggy Blitz. This one is slightly different than VU's previous offerings, as it leaves the boat/hovercraft racing behind and takes to the beach for a fun, whimsical spin in a buggy.
We've been playing around with this game since its release and are pretty impressed so far. Here's a look at what you can expect from BBB.
Foosball may not be as popular as the game that it's based on, but it's a great way to pass time with some friends after a tough day. Unfortunately, the game hasn't had much luck on mobile devices in the past, with most titles being very awkward to control and play. The next app to take a crack at Foosball, however, looks to have a lot of promise.
The game is free, which means that you can try it out without worrying about wasting your money, but you'll have to put up with adverts along the top of your screen whilst you play.
As mobile gaming starts to mature, new developers and properties have had a chance to shine. While Rubicon's Great Little War Game hasn't reached the lofty heights of some of the more mainstream titles, its mix of cartoonish humor and solid turn-based strategy has made it one of the most popular games on Android. The sequel, craftily named Great Big War Game, brings elements from both new and old strategy games to make a more cohesive whole.
Once in a while, an Angry Birds or Temple Run comes along in the mobile gaming sphere. Games that are able to hook you with their simple but endlessly entertaining mechanics, and an ability to immediately "dive in" to the game at any time, even if for just 5 minutes (or 3 hours).
The problem with those games is that they're generally aimed at an audience that has never played video games, or has but doesn't actually love them.