You've probably played loads of tower defense games on Android. There's a reason they're so popular, though. See, tower defense games are fun and hard to screw up. Still, the same old thing can get boring after a while. So it's nice to see Anomaly Korea show up and continue turning the genre on its head like its predecessor did. In Anomaly Korea, you play the creeps trying to get past the towers.
My fondest memories of the original Star Wars films were the starfighter dogfights. The first time you see the assault run on the Death Star, or the ill-fated attack on the second before it was finished, it's really cool to watch a bunch of fighter craft flying around, blowing the heck out of each other. Every once in a while, you can get the same sense of scale and calamity in a game - usually of the real-time strategy variety.
It's safe to say that while point-and-click adventure games have a very niche market, there's a select few mediums where they work well. Touch devices and PCs have always been prime candidates, as their interfaces lend themselves to a control scheme that isn't overly complicated: click to move, click to interact, click to do everything.
Especially with this year's The Walking Dead games garnering so much praise, the genre could be in for a little bit of a renaissance.
I want to start this review by saying I love Top Gear. I really, truly do. The show's had its ups and downs, but I've seen every one - twice. So when I heard that the only mobile game to be graced with the trademark television series' name was headed for the Play Store, I was actually a bit excited.
It then took my hopes, shot them in a dark alley, and stuffed them in the trunk of a rental PT Cruiser.
I first played Cipher Prime's Splice when it was part of a recent fourth Humble Bundle, and it still enjoys a place in my Installed Games list on Steam. It's a puzzle game that involves taking different strains of bacteria and "splicing" them, moving around cells in order to fit an provided outline. Of course, you have a set amount of moves, and added "mutation" cells will change the game in different ways: for instance, one mutation will cause each cell attached to it to grow, or split identically.
Twenty years ago you had to pump quarters into an arcade machine to enjoy the punishing shooter known as Raiden. The game was so successful that multiple sequels followed. Now you can play four Raiden arcade games on your mobile device for a one-time fee. This is a retro gaming experience that tries to preserve the feel of the original game, and still make it work on a touch screen. So is Raiden still awesome?
However, Disney's Wreck-It Ralph subverts this trope because it's in the unique position of being based off of video games. That's kind of hard to mess up.
Wreck-It Ralph is a series of three (soon to be four) arcade games that feature characters and environments from the movie.
I've been enjoying video games for most of my life, and some of them come with a seizure warning before I start playing. This is to make sure that people who are prone to seizures or headaches know that there is a large amount of strobe effects in the game they're about to start.
I've never felt that been susceptible to the problems the warnings are meant to address, but then again, I hadn't played Beat Hazard Ultra, either.
For all the shooters and racing games that mobile fans see, there's another subset that seems specifically made for the touch environment. "Zen" games are popular because they're relatively simple, can be played in short bursts to cure boredom, and ultimately allow their audience to sit back and relax. Pixel Twist fulfills all three of those criteria.
Pixel Twist starts off quite simple: you're given an exploded view of an image, like a lime, painting or game controller, and by moving the camera around you can line up the pixels so that they form a complete picture.
What looks, plays, and sounds like a Final Fantasy game, but isn’t? If you answered Chaos Rings Omega, I’d like to give you a no-prize. This game comes to us from publisher Square-Enix, who also handles a lot of the other JRPGs that have shaped the genre into what it is today.
Like my colleagues at AP have commented, the Chaos Rings series may be their way of testing the waters before a full-fledged Final Fantasy mobile title, and it shows; the game is one of the most beautiful that I’ve ever played on the Android platform, and it is worth every penny of the $12.99 price tag.