Android 4.2 is here, and with it comes proper support for multiple users on tablets. According to Cam, it's easy to setup and intuitive to use, too. Unfortunately, it doesn't work on phones at this point (presumably because of a Nokia patent).
Aaron's not able to write this weekend's poll, because he's too busy being a dad to his newborn son! He'll be back soon, and we all wish him the very best.
Last night, HTC and Apple issued a joint press release indicating the two companies have settled their ongoing patent slapfight.
As we know by now, Google Wallet has been facing a lot of resistance. Major US carriers are blocking it while competition is getting intense. Google's fighting back, though, and word has it that new partnerships may be in the works. More importantly, Google is primed to introduce a physical Google Wallet card.
The release of the Nexus 7 brought a new phone/tablet hybrid UI to Android tablets. And today, most people agree that it works well - on the 7-inch form factor, anyway. The latest leaks from the upcoming Nexus 10 suggest that Google will keep using that same hybrid UI, despite having a display that's a few inches bigger in each direction.
Complain as some people might, smartphones are getting bigger and bigger. Nothing exemplifies that fact more than phablets like the HTC DLX (or other variants, such as the J Butterfly), Samsung Galaxy Note II, and LG Optimus Vu II. Packing 5"+ displays, powerful CPUs, and 2GB of RAM, these phones aren't for your grandmother.
LG was hard at work this week pimping the new Lithium Polymer battery technology used in the Optimus G. Promising higher battery density in a smaller, lighter package, word's still out on how much of an improvement it is in the real world. Obviously, though, any advances in battery tech are welcome - more battery life is never a bad thing.
Let's say that the rumors (and evidence?)of a Nexus program are true, and Motorola, Samsung, LG, and HTC are all making Nexus phones for release before the end of the year. For the sake of our poll, let's just pretend that they are all powered by the same CPU, GPU, and RAM, and had roughly the same screen size and resolution.
These days, it seems like the push is towards storing most content on the cloud, rather than on-device. We can stream all of our music and movies from the web and our photos are seamlessly backed up as well. In fact, it seems like aside from games, only a small portion of our content needs to be stored locally.
Earlier this week, Ron gave us an interesting look at what codenames came before Android 1.5, Cupcake (spoiler: 1.1 was "petit four," and 1.0 didn't have any codename at all). It's hard not to read the post without taking a nostalgic walk down memory lane, isn't it? I still remember heading into my local T-Mobile store to play with the G1 when it launched.